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the study of progressive changes in behavior and abilities over the life span.
Development Psychology
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the first heriditary difference that appears in newborn babies; it is the core of personality, and includes sensitivity, irritability, distractibility, and typical mood.
Temperament
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10% of newborns; moody, intense, and easily angered
Difficult Children
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15%; restrained, unexpressive, or shy
Slow-To-Warm-Up Children
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any substance capable of altering fetal development in ways that can cause birth defects; The impact of nurturing begins from the moment of conception (prenatally)
Teratogens
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depends on the child's Readiness for rapid learning, which is dependent on certain levels of maturation
Motor Development
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babies engage in _____ ______ whereby they observe otheres to obtain information or guidance in ambiguous situations.
Social Referencing
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the rapid and early learning of permanent behavior patterns; is guided by social referencing
Imprinting
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between 8 and 12 months
Separation Anxiety
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an anxious emotional bond marked by a tendency to avoid reunion with caregiver
Insecure Avoidant Attachment
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an anxious emotional bond marked by both a desire to be with the caregiver and some resistance to being reunited
Insecure Ambivalent Attachment
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enforce rigid rules and demand strict obedience to authority, Children are usually obedient, self-controlled, emotionally stiff, withdrawn, apprehensive, and lacking in curiosity
Authoritarian Parents
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supply firm and consistent guidance, combined with love and affection. Children tend to be more competent, self-controlled, independent, assertive, and inquiring
Authoritative Parents
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However, social relationships contribute greatly to _____ ______ ______
Early Language Development
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a pattern of speech used when talking to infants, marked by a higher-pitched voice, short, simple sentences, repetition, slower speech, and exaggerated voice inflections. It is harmless for a short time. However, continued use can slow language learning
Motherese
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process of using existing mental patterns in new situations
Assimilation
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process of existing ideas are modified to fit new requirements
Accomodation
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an object still exists when out of sight
Object Permanence
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that size, weight, and volume remain unchanged when shape is changed
Conservation
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children's thinking develops through Guided Participation, which are dialogues and interactions with more capable people, such as parents, teachers, and older siblings
Sociocultural Theory
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A relatively permanent change in behavior due to experience.
What is Learning?
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The keys to learning are:
Stimulus, Response, and Reinforcement
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is any event or experience that evokes a response
Stimulus
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any identifiable behavior
Response
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any event that increases the probability that a response will occur again
Reinforcement
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a form fo learning based on antecedent events and involuntary responses
Classical Conditioning
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learning based on the consequences and voluntary responses
Operant Conditioning
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Classical Conditioning has five important elements:
- Neutral Stimulus (NS)
- Unconditioned Stimulus (US)
- Conditioned Stimulus (CS)
- Unconditioned Response (UR)
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occurs when a response is followed by a reward or other positive event; meant to Increase the likelihood that the behavior will occur again
Positive Reinforcement
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occurs when a response is followed by an end to discomfort or the removal fo an unpleasant event; also meant to Increase the likelihood that the behavior will occur again
Negative Reinforcement
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any aversive (unpleasant) event that follows a response and Decreases its likelihood of occuring again
Punishment
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natural, unlearned, and usually serve a biological need, such as food, water, and sex
Primary Reinforcers
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learned and often associated with a primary reinforcer, such as money, praise, attention, and success
Secondary Reinforcers
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decreases the probablility that a response will occur again
Punishment
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any consequence that reduces the frequency of a target behavior, may be the onset of an unpleasant event (spanking) or the removal of something positive (no cell phone)
Punisher
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The effectiveness of punishment depends largely on _____ _____ _____
Timing, Consistency, and Intensity
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If you must punish, here's how:
- Don't use punishment at all if you can simply discourage misbehavior.
- Apply punishment during, or immediately after, misbehavior.
- Use the minimum punishment necessary to suppress misbehavior.
- Be consistent- don't let them get away with it "sometimes".
- Expect and allow some anger from a punished person.
- Punish with kindness and respect.
- Be sure to notice and reinforce positive behaviors.
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achieved by watching and imitating the actions of another person or by noting the consequences of that person's actions; also referred to as Modeling
Observational Learning
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using rewards to alter your own behavior in seven easy steps:
Behavioral Self-Management
- 1st - choose target behavior.
- 2nd- record a baseline (how often you
- engage in that behavior)
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anything donte often can serve as reinforcement for something you do not like to do
Premack Principle
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information is changed in to a useable form (like typing data into a computer)
1st Step of Memory: Encoding
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information is held in one of the storage systems (like a file folder or on a computer disk)
2nd Step of Memory: Storage
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memories are taken out of storage to be used (like opening a particular file or disk on a computer).
3rd Step of Memory: Retrieval
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The Three Memory Systems
it is important to remember that no memory system is absolute
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new information must first enter sensory memory, where it is held as an icon (a fleeting mental image) or an echo (a flurry of auditory activity) for a few seconds or less, just long enough to transfer it to the second system, otherwise, it is forgotten.
Sensory Memory
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holds small amounts fo information briefly, though longer than sensory memory; acts as a sort of "mental scratchpad" while we think about the information. This system is limited to 7 +/- 2 information bits called Chunks
Short-Term Working Memory
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makes information more meaningful; it is far better than maintenance rehearsal in forming long-term memories.
Elaborative Rehearsal
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information that is important if transferred to a long-term memory storehouse
Long-Term Memory
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updating memories is called _____ ______
Constructive Processing
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through this process, it is possible for a person to form _____ _____, false memories that a person believes to be true
Pseudo-Memories
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basic conditioned responses and learned actions, such as driving or playing golf
Procedural Memory
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a type fo declarative memory that records impersonal information about the world, such as names of objects, days of the week, simple math skills, as well as words and language
Semantic Memory
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a type of declarative memory that records personal experiences that are linked with specific times and places, such as remembering your 7th birthda or your first date
Episodic Memory
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(like on an essay exam)
A test of Recall
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the fading or weakening of memories due to disuse or the passage of time
Memory Decay
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information learned under the influenc of a certain drug may not be remembered unless the drugged state occurs again; also occurs with emotional states
State-Dependent Forgetting
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tendency for new learning to inhibit retrieval of old information
Retroactive Interference
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tendency for old learning to inhibit retrieval of new information
Proactive Interference
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any kind of memory system aid, such as using mental pictures, making things meaningful, making information familar, or forming bizarre, unusual, or exaggerated mental associations
Mnemonics
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