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availability
information represented in memory.
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accessibility
info that's available AND can be retrieved at a specific time/place.
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cue strength
- strong cue vs a weak cue = strong cue works better
- weak cues vs no cues = weak cues work better
- good cues are those that are present during the study session
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with encoding specificity
recall is better than recognition
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context dependent memory
- scuba divers and people on land learning word lists
- remembered more words in the same context
- contexts: rooms, music, odors, temperature
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state dependent memory
- learning and testing in the same psysiological state
- alcohol, marijuana
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retrieval inhibition
the act of recalling some of the info in a set makes it harder to remember everything else.
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part-set cuing
given partial cues, it makes it harder for the subject to recall everything else
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decay theory
info weakens or is lost over time if not used.
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interference
forgetting is a direct result of more learning
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retroactive interference
- new learning interferes with previously learned info.
- beneficial with episodic memory - moving alot
- detrimental with semantic memory - always need to know who the president was even if theres a new one.
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response competition
- occurs when same cue is associated with 2 different responses
- learning 2 languages 2 diff words for same word in english
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declarative memory
- knowing that
- anything you can say you know (taking a test)
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non declarative memory
- cannot talk about or explain the memory
- procedural/priming
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procedural memory
know how, physical skills
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episodic memory
for specific experiences (what you had for dinner)
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semantic memory
general worl knowledge
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paired associate learning
have to learn an association b/t word pairs
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techniques for studying long term memory
- recall
- recognition
- paired associate learning
- incidental vs intentional learning
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incidental vs intentional learning
- intentional : studying something because you know your memory will be tested
- incidental: info about the world learned as you go
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levels of processing
- the way you encode info determines how well it will be remembered
- shallow/deep
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orienting task
- to control cognitive processes at encoding
- to control how you encode the info
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maintenance rehearsal
rote memorization
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elaborative rehearsal
- additional new analyses of a stimulus is required.
- moves info into long term
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encoding in LTM requires
- organization
- distinctiveness
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organization
something remembered better if you can relate it to something you already know
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clustering during input
studying a list of words in the order of their categories instead of all jumbled up
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clustering in recall
recalling in categories that are related even if learning in an order that is unrelated
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subjective organization
given a list of unrelated words we create our own relationships for the words
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Von Restorff effect
- we remember things better when they stand out
- distinctiveness
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self-reference test
will remember something better if you can relate it to yourself of your life
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orienting task
- shallow processing task: do words rime?
- deep processing task: how pleasant is the word.
- self reference task: does the word ___ describe you?
- shallow
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generation effect
remember better when you produce the data
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imagery
- mental travel
- dual code hypothesis
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mental travel
when shown a map and asked to reavel from one point to another subjects took more time to travel farther.
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dual code hypothesis
- concrete words easier to remember and can be stored verbally and visually
- abstract words harder to remember and can only be stored audibly
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eidetic images
- photographic memory
- misnomer - usually takes a while to acquire the whole image, not instantaneous
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dual task technique
- trying to do 2 things at the same time
- if cannot be done at the same time - assume that each task is using the same memory subsystem.
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word length effect
shorter words remembered easier than long words
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Brown-Peterson technique
- how long info stays in short term when you can't rehearse it
- suggests that forgetting is caused by decay.
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phonological similarity
harder to learn a list when the sounds are the same
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semantic codes STM learning
- when learning a list of the same category of general things over and over again, performance decreases b/c old info gets in the way of the new
- performance goes up if the last list is a different category
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visual codes
- more difficult to maintain a visual image
- more you have to rotate an image the longer it takes to respond
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