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Basic Communication model
- (S) Source/sender [The Advertiser]=Sends Noise to Reciever
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- (M) Coded Message [The Agency]
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- (C) Channel [Media]
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- (M) Decoded Message [interpretation]
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- (R) Reciever [Target Audience]= Sends feedback to Source
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Interactive Communication Model
- (S) Source/sender [The Advertiser] to reciever and vice versa
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- (M) Coded Message [The Agency]
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- (C) Channel [Media]
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- (M) Decoded Message [interpretation]
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- (R) Reciever [Target Audience] to source and vice versa
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Advertising Communication
- Source: Advertiser (objectives) ->
- Message: Encoding (by Agency) ->
- =Noise: External
- Public Opinion
- Market Strategy
- Competition
- Other Noise
- =Noise: Internal
- Percieved needs
- Information processing
- Attitudes and opinions
- Other Noise
- Media Mix: Channels ->
- Reciever: Consumer Reception and Response ->
- =Perceive
- Understand
- Feel
- Connect
- Believe
- Act
- Feedback -> Source
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Channels of Communication
examples: newspaper, radio, or TV
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Source
A sender who encodes a message
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Reciever
a reader, viewer, or listener
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Feedback
obtained by monitoring the response of the receiver to the message
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Interactive Communication is?
a two-way communication such as Ogilvy's
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What is an impact?
How the reveivers respond to the message
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What is AIDA?
- Attention
- Interest
- Desire
- Action
first came around in the 1900 by St. Elmo Lewis
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Think/Feel/Do
- Developed in 1970's;
- The advertising motivates people to think about the message, feel something about th ebrand and then do something, such as try it or buyt it
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Domains
- Moriarty's Domains Model
- 1. Perception
- 2. Learning
- 3. Persuasion
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Facets of Effects Model
Perception -- See/Hear -- exposure, selection, attetion, interest/relevance, awarness recognition
Emotion/Affective -- Feel -- want/desire, feelings, liking, resonance
Cognition -- Understand -- need cognitive learning, differentiation, recall
Association -- Connect -- symbolism, conditioned learning, transformation
Persuasion -- Believe -- motivation, influence, involvement, conviction, believeablity/credibility, preference and intention, loyalty
Behavior -- Act -- trial, buying, contacting, advocating, referral, prevention/avoidance
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Exposure
Best way to reach consumers with a message
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Selection and attention
a reciever of a message chooses to attend a message
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Intrusive
intrude on people's perception in order to grab attention
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Interest and relevance
Interest-the reciever has become mentally engaged in someway with the ad
Relevance-the message connects on a personal level
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Awareness
when an advertisement makes an impression--something registers
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Recognition
people remember seeing the ad and RECALL the ad
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Subliminal
message cues given below the threshold of perception
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Affective response
mirror our feelings about something
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Consumer Behavior
describes how individuals or groups select, purchase, use, or dispose of products as well as needs and wants that motivate these behaviors
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Consumer
people who buy or use products or adopt ideas that satisfy their needs and wants
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Customers
Are specific types of consumers. Brand loyalists
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"norm"
boundaries each culture establishes for "proper" behavior
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Values
particularly cutural vaules which represent our underlying belief systems
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Core values
- 1. Sense of belonging
- 2. Excitment
- 3. Fun and Enjoyment
- 4. Warm relationships
- 5. Self-Fulfillment
- 6. Respect from others
- 7. A sense of accomplishment
- 8. Security
- 9. Self-respect
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Subcultures
defined by geographic regions or by shared human characterisitics like (age, values, language, or traditions and ethnic background)
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Innate needs
water, food, air, shelter, and sex
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Acquired needs
needs we learn in response to our culture and enviornment
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Social Class
determined by income, wealth, education, occupation, family prestige, value of home, and neighborhood
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Family Vs. Household
Family- consists of two or more people who are related by blood, marriage, or adoption and live in the same household
Household- consists of all those who occupy a dwelling whether they are related or not
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Lifestyle
reflects family situation, values, and income
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Maslow's Hierarchy of Needs
- Self-Acutalization: self-fulfillment enriching experiences
- Ego Needs: Prestige, status, accomplishments
- Blongingness: Love, Friendship, Acceptance by others
- Safety: security, shelter, protection
- Physiological: water, sleep, food
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Satisfaction
only one possible response to a brand message or brand experience
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Dissonance
we tend to justify or rationalize the discrepancies between what we thought we would recieve and what we actually recieved.
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Motivation
internal force that stimulates you to behave in a particular manner.
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Psychographics
lifestyle and psychological factors with other personal consumer characteristices that causes a person to make brand decisions.
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Yankelovich Monitor's Mindbase
tracking consumer valuses and lifestyles since 1971
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Segmenting
dividing the market into groups of people who have similar characteristics in a certain key product-related areas.
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Targeting
means identifying the group that might be the most profitable audience and the most likely to respond to marketign communication
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Market Research
compiles info about the product, product category, competitors, and other details of the market environment that will affect the development of ad strategy
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Consumer Research
identifies people who are in the market for the product in terms of their attitudes, interests, and motivations.
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Strategic research
critical info that becomes the basis for strategic planning on both marketing and marketing communication levels
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Secondary Research
background research that uses available published info about a topic
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Primary research
info that is collected for the first time from original sources
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Qualitative research
provides insight into the underlying reasons for how consumers behave and why.
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Quantitative Research
delivers numerical data such as number of users and purchases, their attitudes and knowledge, exposure to ads, and other market related info.
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Marketing research
formal research used by the marketing department for strategiv planning
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Consumer insight research
know the people they are trying to reach
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Advertising Audit
planners will begin an assignment by collecting every possible piece of advertising and other forms of marketing communication by the brand as well as competitors
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Content analysis
slogans, appeals, and images used most often OR more formal and systematic of competitiors
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Semiotic analysis
a way to take apart the signs and symbols in a message to uncover layers and types of meanings.
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Embedded Research
research methods part of the purchase itself
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Strategic Business Unit (SBU)
line of products or all the offerings under a single brand name.
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Return on investment (ROI)
measurement that shows whether, in general, the costs of conductin the business - the investment- are more than matched by the revenue produced in return.
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Marketing Plan
developed for a brand or product line and evaluated annually
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Steps of Marketing Plan
Selecti Marketing Objectives -> Idenitfy Threats & Opportunities -> Select Target Markets -> Develop Marketing Strategies -> Design Action Plans - Execute Plans -> [Measure Results/ Take Action] :goes back to all others too
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Share of Market
measurements refrring to the percentage of the category purchases that are made by the brands customers.
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Campaign Plan
tightly focused on solving a particular marketing communication problem in the specified time
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SWOT
Strengths. Weakness. Oppturtunities. Threats.
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Benchmark
usinga comparable effort to predict a logicial goal.
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Positioning
a place in the consumers' minds where the product or brand stands in comparrison to its ompetitors.
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Features
the product's tangible features (such as size, color, and ease of use) and other intangible attriubutes (such as quality, status, value, fashion, and safety) to identify the relevent dimensions of the product that make it different.
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Competitive Advantage
- 1. the product has a strong feature
- 2. in an area that is important to the target
- 3. the competitor is weaker
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Differentiation
a strategy designed to focus attention on product defferences that distinguish the company's product form all others in the eyes of consumers.
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Perceptual map
plots all the competitors on a matrix based on the two most important consumer decision factors.
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Brand Communication Strategy
- Consumer Response--------Advertiser's Objective
- Percieve Create brand identity
- Feel Cue Brand personality
- Think Cue brand positioning
- Associate Cue brand image
- Believe Create brand promise & brand preference
- Do Inspire brand loyalty
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Brand Linkage
emotional connection that links a customer to a brand
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