-
What is perception?
process where individuals organize and interpret their impressions in order to give meaning to their environment
-
3 factors in perception
- perceiver
- target
- situation (context)
-
Perceiver influences
- Characteristics that influence interpretation such as:
- attitudes
- motives
- interests
- experience
- expectations
-
The target's characteristics
- effect what is perceived
- novelty
- motion
- sounds
- size
- background
- proximity
-
The situational factors could include
- time
- work setting
- social setting
-
Perceptual Errors
- 1. attribution theory
- 2. selective perception
- 3. halo effect
- 4. contrast effects
- 5. projection
- 6. stereotyping
-
Attribution theory is
observing typical behaviour, and attempting to understand if it is externally or internally caused
-
internal causation of behaviour
- individual is responsible for behaviour
- it is under his/her control
-
external causation of behaviour
result from outside cuases
-
3 rules of Attribution Theory behaviour
- distinctiveness
- consensus
- consistency
-
Distinctiveness is
- a behavioural rule that considers whether an individual acts similarly across a variety of situations.
- if behaviour is unusual of the individual, the observer links it to external causes
-
Consensus
considers if everyone faced wit ha similar situation responds in the same way
-
Consistency
- considers whether the individual has been acting the same over time
- ex. students always late would mean internal cause
-
Fundamental attribution error
tendency to underestimate external factors and overestimate external factors
-
self-serving bias
tendency to contribute ones own success to internal factors, and failure to external factors
-
When distinctiveness is high
It is seldom that the individual acts a particular way in other situations: external influence
-
When distinctiveness is low
It is frequently that the individual acts this particular way in a situation: internal causation
-
When consensus is high
frequently, other people act this way in similar situations: external causation
-
When consensus is low
Seldom, people act this particular way in similar situations: internal causation
-
When consistency is high
Very often this person has done this in the past: internal causation
-
when consistency is low
Seldom, did this person behave the same way in the past: external causation
-
Selective Perception
- interpretation of what they see based on interests, background, experience and attitudes
- ex. someone that had cancer and survived is perceived differently at work now based on her background
-
Halo Effect
- drawing a general impression of an individual based on one characteristic.
- unfair influence of one significant trait
-
Contrast Effect
- our reaction to one person is often influenced by other people we have recently encountered
- ex. being interviewed after a mediocre applicant vs a strong one
-
Projection
giving our own characteristics to others
-
stereotyping
judging someone on the basis of perception of the group to which that person belongs
-
heuristics
judgment shortcuts in decision making
-
prejudice
unfounded dislike of a person/group based on their belonging to a stereotype
-
Self-fulfilling prophecy
- also called pygmalion effect
- it is a concept proposing a person will behave in ways consistent with how he/she is perceived by others
- ex. expectations of someone become reality
-
personality is
the stable patterns of behaviour and consistent internal states that determine how a person reacts and interacts
-
three personality determinants
- hereditary
- environmental factors
- situational factors
-
Personality traits
enduring characteristics that describe one's behaviour
-
Two main ways of identifying and classifying traits:
- Myers-Brigg Type Indicator (MBTI)
- Big Five Personality Model
-
Myers-Brigg Type Indicator
a personality test that taps four characteristics and classifies people into 1 of 16 personality types
-
MBTI indicator factors:
- Extraverted or Introverted (E or I)
- Sensing or Intuitive (S or N)
- Thinking or Feeling (T or F)
- Judging or Perceiving (J or P)
-
Extraverted/Introverted
- extraverted = outgoing, sociable, and assertive
- introverted = quiet and shy
-
Sensing/Intuitive
- sensing = practical, routine, order, details
- intuitive = rely on unconscious processes
-
Thinking/Feeling
- thinking = reason and logic use
- feeling = rely on their personal values and emotions
-
judging/perceiving
- judging = want control and prefer their world to be ordered and structured
- perceiving = flexible and spontaneous
-
The Big Five
- 1. extraversion
- 2. agreeableness
- 3. conscientious
- 4. emotional stability
- 5. openness to experience
-
Emotional Stability
- less negative thinking and fewer negative emotions
- lower stress levels
- higher job/life satisfaction
-
Extraversion
- better interpersonal skills
- greater social dominance
- more expressive emotionally
- higher performance in social jobs
- enhanced leaderships & higher job/life satisfaction
-
Openness to Experience
- increased learning
- more creative
- more flexible
- training performance
- enhanced leadership
- more adaptable to change
-
Agreeableness
- better liked, and comforting
- higher performance in social jobs
- less deviant behaviour
-
Conscientiousness
- greater effort and persistence
- more drive / discipline
- better organized / planning
- higher performance
- enhanced leadership
-
Major Personality Attributes Influencing OB
- core self-evaluation
- narcism
- propensity for risk taking
- Machiavellians
- self-monitoring
- type a or b personality
-
Core Self-evaluation
- degree someone likes or dislikes him/her self
- sees themselves as capable and effective
- whether person feels in control or powerless in environment
-
Machiavellian
- one who is pragmatic, maintains emotional distance, and believes that ends can justify means
- high machs manipulate more, win, are persuaded less, and persuade others more
-
high Mach's tend to do better:
- when interacting face-to-face
- in situations that allow room for improvising
- when emotional involvement with details irrelevant to winning distracts low machs
-
Narcissism
tendency to be arrogant, huge sense of self-importance, require excessive admiration, sense of entitlement
-
Self-monitoring
- trait that measures an individual's ability to adjust behaviour to external, situational factors
- high self-monitors can present differently in public, contradicting their private selves
-
risk taking
persons willingness to take chances or risks
-
Type A Personalities
- personality with aggressive involvement in a chronic struggle to achieve more and more in less and less time.
- always moving, talking, eating rapidly
- impatient with rate of most events
- strive to think/do more things at once
- cannot cope with leisure time
- obsessed with numbers and measuring success
-
Type B personalities
- easy going, relaxed, and patient
- never suffer from a sense of time urgency
- no need to display/discuss achievements
- play for fun and relaxation rather than superiority
- can relax without guilt
-
Proactive Personality
- a person who identifies opportunities, shows initiative, takes action and perseveres until meaningful change occurs
- seen as leaders, agents of change
- more like to achieve career success
- choose and create things in their favour
-
Emotions
intense feelings that are directed at someone or something
-
Moods
feelings that are less than emotions and lack contextual stimulus
-
6 universal emotions
anger, fear, sadness, happiness, disgust, and surprise
-
emotional labour
employee expresses organizational desired emotion at work (usually when interacting with customers)
-
emotional dissonance
difference between the emotions people feel and emotions they show = emotional exhaustion
-
surface acting
hiding one's inner feelings to display what is expected
-
deep acting
trying to modify one's true inner feelings to match what is expected
-
Emotional Intelligence (EI) is a person's ability to
- 1. be self aware
- 2. detect emotions in others
- 3. manage emotional cues and info
-
employee deviance
voluntary actions that violate established norms and threaten the organization, its members, or both
-
deviant actions categories:
- production (leaving early, working slowly)
- property (stealing, sabotage)
- political (gossip, blame co-workers)
- personal aggression (sexual harassment, verbal abuse)
-
Affective Events Theory
theory that employees react emotionally to things that happen to them at work and that this emotional reaction influences their job performances / satisfaction
-
work hassles:
- colleagues not completing their share
- conflicting things from different managers
- time pressures
-
work uplifts:
- meeting goals
- support from a colleague
- receiving recognition for an accomplishment
-
The Case for EI
- intuitive appeal
- EI predicts criteria that matter
- EI is biologically based
-
The Case Against EI
- EI is too vague
- EI cannot be measured
- Its validity is suspect
-
Tests of AET suggest:
- 1. emotional episode is a series of emotional experiences precipitated by a single event
- 2. job satisfaction is influenced by emotions at any given time along with the history of emotions around the event
- 3. moods/emotions fluctuate = fluctuation of performance
- 4. emotion-driven behaviours are short in duration and high in variability
- 5. emotions are usually incompatible with job required emotions, this can have a negative influence on job performance
|
|