MM Chapter 6

  1. The type of image used for photo-realistic images and for complex drawings requiring fine detail is the?
    BMP (Bitmaps)
  2. The type of image used for line, boxes, circle, polygons, and other graphic shapes that can be mathematically expressed in angles, coordinates, and distances is the?
    Vector
  3. The picture elemnts that make up a bitmap are called?
    Pixles
  4. ____allows you to smoothly blend two images so that one image seems to melt into the next.
    Morphing
  5. The process that computes the bounds of the shapes of colors within a bitmap image and then derives the polygon object that describes that image is called?
    Autotracing
  6. ____is when the computer uses intricate algorithms to applu the effects you have specified on the objects you have created for a final 3D image.
    Rendering
  7. The collection of color values held in a color lookup table is called a?
    Palettes
  8. _____is a process whereby the color value of each pixel is changed to the closet matching color value in the target palette, using mathematical algorithm.
  9. Which image file type is best for photogrophers?
    Bitmap
  10. A 16 bit image is capable of representing how many different colors?
    65,536
  11. Vector-drawn objects are used for all of the following except?
    photographs
  12. Name the area of memory where data such as text and images is temporarily stored when you cut or copy within an application.
    Clipboard
  13. Graohic articles designing for print media use vector-drawn objects because?
    They can be printed at any size
  14. The 3D process of extending a plane surface some distances, either perpendicular to the shape's outline or along a defined path is called?
    Extruding
  15. What is not a color specification format?
    GIF
  16. What is not a native Windows graphics file format?
    PICT
  17. TIFF stand for?
    Tagged Interchange File Format
Author
frost72
ID
38379
Card Set
MM Chapter 6
Description
Test oct 4
Updated