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the physical components of information technology, which can include the computer itself plus peripherals such as storage devices, input devices like the mouse and keyboard, output devices like monitors and printers, networking equipment, and so on
computing hardware
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a computer program or a collection of programs - it is a precise set of instructions that tells hardware what to do
software
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the software that controls the computer hardware and establishes standards for developing and executing applications
operating system
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includes desktop programs, enterprise software, utilities and other programs that perform specific tasks for users and organizations
applications
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the mechanism through which users interact with a computing device - includes elements of the graphical user interface (or GUI) such as windows, scroll bars, buttons, menus, and dialogue boxes, and can also include other forms of interaction, such as touch screens, motion sensing controllers, or tactile devices used by the visually impaired
user interface (UI)
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software stored on nonvolatile memory chips (as opposed to being stored on devices such as hard drives or removable discs) - despite its seemingly permanent nature, many products allow for it to be upgraded online or by connecting to another device
firmware
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the base-level commands for controlling a hardware device - this often includes commands to read files from storage and execute a program, and commands necessary for booting an OS when a device is restarted - considered a more 'low-level' set of control code than the OS
BIOS (Basic Input/Output System)
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special-purpose software designed and included inside physical products (often on firmware) - help make devices 'smarter', sharing usage information, helping diagnose problems, indicating maintenance schedules, providing alerts, or enabling devices to take orders from other systems
embedded systems
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products and services that allow for the development and integration of software products and other complementary goods - Windows, iOS, Android, and the standards that allow users to create Facebook apps are all examples
platform
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applications installed on a personal computer, typically supporting tasks performed by a single user
desktop software
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applications that address the needs of multiple users throughout an organization or work group
enterprise software
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a software product offered commercially by a third party
software package
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a software package that integrates the many functions (accounting, finance, inventory management, human resources, etc.) of a business
enterprise resource planning (ERP)
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systems used to support customer-related sales and marketing activities
customer relationship management (CRM)
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systems that can help a firm manage aspects of its value chain, from the flow of raw materials into the firm, through delivery of finished products and services at the point-of-consumption
supply chain management (SCM)
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systems that use data created by other systems to provide reporting and analysis for organizational decision-making
business intelligence (BI) systems
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software for creating, maintaining, and manipulating data, sometimes referred to as database software
database management system (DBMS)
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provides the standards, syntax, statements, and instructions for writing computer software
programming language
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an application that includes an editor (a sort of programmer's word processer), debugger, and compiler, among other tools
integrated development environment (IDE)
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programming tool that executes within an application
scripting languages
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a digital asset where a secure form of mathematics is used to handle transactions, control the creation of additional units, and verify the transfer of assets
cryptocurrencies
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an open source, decentralized payment system that operates in a peer-to-peer environment, without bank or central authority
bitcoin
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a distributed and decentralized ledger that records and verifies transactions and ownership
blockchain
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a business process that, due to its nature of connecting multiple companies, blockchain’s concepts and technology are a strong candidate for implementation
supply chain
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someone who returns to the firm repeatedly as a result of a good first experience
customer lifetime value
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the amount of money a firm spends to convince a customer to buy a product or service
customer acquisition costs
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a bare-bones offering that allows the organization to collect customer feedback and to validate concepts and assumptions that underlie the business idea
minimum viable product (MVP)
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leveraging social media for management of brand, marketing, sales, and customer support
social CRM
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a brand's overall focus on customer experience
customer obsession
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software that assists in managing the workforce of an organization and supports the HR department with their everyday duties
human resource management systems (HRMS)
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the intangible economic value of employees based on their education, talent, and skills
human capital
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the emotional attachment employees feel towards their organization, often used as a key metric for measuring the effectiveness of an organization's HR capability
employee engagement
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workers engaged on a temporary or fixed term basis to provide specific services for a specific timeframe - typically do not have access to the same benefits as traditional employees
contingent workforce
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answering employee questions through AI embedded chatbots powered with an HR knowledge base
HR virtual assistants
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computer-based employee learning enhanced with gamification (game dynamics, levels, rewards, progress graphs, etc.)
gamified learning
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a matchmaking service for internal positions and employees
internal talent marketplace
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