Bad Dreams literary devices

  1. Allusion
    An expression designed to call something to mind without mentioning it explicitly

    Eg: “What costume, Bo Peep?” (an abduction)
  2. Analepsis
    A past event is narrated at a point later than its chronological place in a story

    Flashback in silk brocade or under the sign of the moon
  3. Characterisation
    The creation or construction of a fictional character

    Eg: “Edith was thirty-four and lively, and not bad looking” (deeds not words)
  4. Foreshadowing
    Be a warning or indication of (a future event)

    Eg: “She said she was heading inside to find her Jokari set” (an abduction)
  5. Imagery
    Visually descriptive or figurative language

    Eg: “The wings of her spirit, which had been beginning to soar, faltered and flung her to earth, because, after all, she had been doing her best, nothing else…” (an abduction)
  6. Intertextuality
    The relationship between texts, especially literary ones

    Eg: “In the real book she loved, Swallows and Amazons…” (bad dreams)
  7. Irony
    The expression of one's meaning by using language that normally signifies the opposite

    Eg: “People seemed to take me more seriously – as if I’d been initiated into something after all, although nothing had happened.” (experience)
  8. Metaphor
    A figure of speech in which a word or phrase is applied to an object or action to which it is not literally applicable

    Eg: “But you could shed your skin over and over.” (flight)
  9. Motif
    A dominant or recurring idea

    Eg: Books/Swallows and Amazons (bad dreams)
  10. Personification
    The attribution of a personal nature or human characteristics to something non-human

    Eg: “The moon sank below the wall.” (bad dreams)
  11. Prolepsis
    Future act of development is presented as If already accomplished

    Eg: “Jane Allsop was abducted when she was fifteen, and nobody noticed.” (an abduction)
  12. Simile
    A figure of speech involving the comparison of one thing with another thing of a different kind

    Eg: “Her freckles startling as the camouflage of an animal.” (an abduction)
  13. Symbolism
    The use of symbols to represent ideas or qualities

    Eg: “Fresh sunlight” (represents the fresh knowledge of discovering Fiona and Daniel) (an abduction)
  14. Unnamed characters
    Unnamed characters, perhaps suggesting a lack of personal identity / agency e.g. ‘the child’ and ‘the child’s mother’ in ‘Bad Dreams,’ ‘Carrie’s mother’ in ‘One Saturday Morning’
  15. Juxtaposition
    Protagonists often paralleled / juxtaposed with other women e.g. Jane & Fiona (‘An Abduction’), Laura & Hana (‘Experience’), Marina & Wendy (‘The Stain’), Claire & Susan (‘Flight’)
  16. Lack of punctuation
    Hadley’s dialogue is presented without quotation marks, instead introduced by dashes. This gives it an air of distance (as if it’s being indirectly reported to the reader)
  17. Parentheses
    • Hadley also makes use of asides (parentheses) to comment on a character or scene, reminding readers of the observational nature of the stories (again creating distance, preventing the reader from strong emotional engagement)
    • e.g. Jane in ‘An Abduction’ is described in parentheses as not being ‘clever or literary’ and as ‘nervous of new words’
Author
sor0011
ID
365714
Card Set
Bad Dreams literary devices
Description
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