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Define Fatigue
State of feeling weary, tired or sleepy that results from prolonged mental or physical work, extended periods of anxiety, exposure to harsh environments or lack of sleep.
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Three type of Fatigue
- 1 - Acute (2-3 reg sleep periods)
- -Inattention
- -Errors
- -Irritation
- -Recover with one regular sleep period
- 2 - Chronic (inadequate successive sleep periods)
- -Insomnia
- -Depressed mood
- -Irritability
- -Weight Loss
- -Poor Judgement
- -Loss of appetite
- -Slowed reaction time
- -Poor motivation
- -Recovery may require several weeks
- 3 - Motivational Exhaustion (aka burnout)
- -body shuts down and ceases functioning occupationaly, and socially
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Fatigue Prevention
- 1. Control sleep environment
- 2. Adjust to shift work
- 3. Good Health and fitness
- 4. Moderate use of alcohol and caffeine
- 5. Good nutrition
- 6. Time management
- 7. Realistic planning
- 8. Optimal working conditions
- 9. Naps
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Fatigue treatment
Rest and natural sleep
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Define Stress
Body's nonspecific response to any demand placed upon it
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FOUR types of Stressors (PEP-C)
- 1. Psychosocial
- -Life events
- -Work
- -Illness
- -Family issues
- 2. Environmental
- -Altitude (5000' and below)
- -Speed
- -Temp
- -Aircraft design
- 3. Physiological (DEATH)
- -Drugs
- -Exhaustion
- -Alcohol
- -Tobacco
- -Hypoglycemia and poor nutrition
- 4. Cognitive
- -How one perceives a problem
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Stress Response
- Emotional - anxiety, irritability
- Behavioral - work performance, motivation, suicide
- Cognitive - Concentration, judgment
- Physical - heart rate, blood pressure, breathing
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Stress Factors
- 1. Mental skills required
- 2. Stress characteristic of situation
- 3. Physical and psychological make-up of individual
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Ways to manage Stress
- 1. Avoid stressors (most important)
- 2. Change your thinking
- 3. Learn to relax
- 4. Ventilate stress
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Drugs; considerations
- Self-medicated
- Overdose
- Allergic reactions
- Predictable side effects
- Synergistic effects
- Caffeine
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Exhaustion
- Lack of rest
- Physical condition
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Alcohol
- 12 hours bottle to brief and no residual effects
- 1 ounce pure alcohol = 2,000' PA
- Could cause histotoxic hypoxia
- How it affects a person depends on:
- -amount consumed
- -Rate of obsorption
- -metabolism
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Tobacco
- Adds 5,000' physical altitude
- Decreases night vision 20%
- Causes hypemic hypoxia
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Define Spatial Disorientation
Individual's inability to determine his position, attitude, and motion relative to the surface of the earth or other significant objects
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Three types of Spatial Disorientation
- I - Unrecognized **most dangerous
- -Doesn't perceive problem exists
- II - Recognized
- -Perceives a problem, may not recognize it as spatial D, Example-perceives control malfunction or instrument failure
- III - Incapacitation
- -Unable to reorient himself
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Three Systems that affect Spatial Disorientation
- 1. Visual (80%)
- 2. Vestibular (15%)
- 3. Proprioceptive (5%)
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Visual Illusions
FFFCRASHSCAR
- False Horizon
- Fascination/Fixation
- Flicker Vertigo
- Crater Illusion
- Reversible Perspective
- Auto kinesis
- Size-distance Illusion
- Height-depth perception
- Structural Illusion
- Confusion with ground lights
- Altered planes of reference
- Relative motion
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Two types of Vestibular Illusions
- 1. Somatogyral
- -changes in angular acceleration/deceleration
- -Semicircular canals
- 2. Somatogravic
- -gravic - gravity (up and down) to remember it works linearly
- -changes in linear acceleration/deceleration
- -Stimulates otolith organs
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Three Somatogyral Illusions
- 1. Leans (most common)
- 2. Graveyard spin (Usually fixed wing)
- 3. Coriolis effect (most dangerous)
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Leans
- Most common
- -Pilot fails to perceive angular motion
- -Occurs when rolling into or out of a bank
- -Pilot after coming out of a turn, will feel in an unusual attitude despite that he's straight and level and feel the need to turn aircraft back to the wrong turn attitude
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Graveyard Spin
- Usually fixed wing
- -Pilot enters a spin, recovers from the spin, feels as though he is spinning in the other direction, so reenters the initial spin direction.
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Coriolis Effect
- Most Dangerous
- -Overwhelming disorientation
- -Aircraft is in a turn, when the pilot moves head in a plane other than that of the turn, this creates new perception in 3 different planes: pitch, roll and yaw and causes head over heels tumbling feeling
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Oculogravic
- -Acceleration/deceleration
- -Acceleration: pilot feels nose up -pitches aircraft down
- -Deceleration: pilot feels nose low - pitches aircraft up
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Oculoagravic
- Think 'loa' - 'lower' - aircraft going down
- -Occurs when aircraft is going down
- Aircraft goes down -eyes track up- pilot senses nose low/down - pilot pitches aircraft nose up
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Elevator
- Occurs when aircraft is going up
- -Aircraft goes up - eyes track down- pilot senses nose up- pilot pitches aircraft nose down
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Vertigo
Sensation of spinning/dizziness
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Sensory Illusion
false perception of reality
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When is spatial D most dangerous?
When pilot becomes unable to read instruments properly
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Spatial Disorientation prevention
- 1. Always trust instruments
- 2. Never fly VMC and IMC at the same time
- 3. Never fly without visual referenes
- 4. Avoid stressors (fatigue, smoking, hypoglycemia, hypoxia, and anxiety)
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Spatial Disorientation Treatment
- 1. Refer to the instruments & develop a good cross check
- 2. Delay intuitive actions
- 3. Transfer flight controls
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Middle Ear Discomfort (definition)
- During descent, pressure of external air is greater than the pressure in the middle ear -> eardrum is forced inward
- More susceptible with a cold or sore throat, sinusitis etc. and descending altitude
- Pressure differential increases appreciable, impossible to open Eustachian tub -> causes eardrum to rupture
- Descents* most evident at altitudes below 5,000'
- -30,000->20,000 - mild discomfort
- -15,000-> 5,000 - great distress (larger change in barometric pressure)
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Middle Ear Discomfort (Prevention)
- Don't fly with cold or sore throat, sinusitis, etc.
- Descend at slow/normal rate
- Clear your sinuses early & often by swallowing, yawning, and tensing muscles in the throat
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Middle Ear Discomfort (Treatment)
- Stop descent & attempt Valsalva
- (Note: to prevent over pressurization, never do Valsalva during ascent)
- If not cleared:
- -climb to altitude until cleared by pressure change or valsalva
- -Reduce the rate of descent and equalize the ears & sinuses frequently during descent
- -Contact flight surgeon if condition persists after flight
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Flight restrictions due to exogenous factors: Meds
Meds: allowed to self medicate with drugs approved by APL for flying duties
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Flight restrictions due to exogenous factors: Anesthesia
Anesthesia: local - 12 hours; general, spiral, or epidural - 48 hours
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Flight restrictions due to exogenous factors: Alcohol
Alcohol: 12 hours + not residual effects
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Flight restrictions due to exogenous factors: Immunizations
Immunizations: 12 hours, if reaction is experienced ->see flight surgeon
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Flight restrictions due to exogenous factors: CS/Tear gas
CS/Tear gas: no residual effects and local effects have resolved
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Flight restrictions due to exogenous factors: Blood/Plasma donation
Blood/Plasma donation: (*cannot donate regularly) blood (200 cc+) 72 hours; plasma - 24 hours; bone marrow - see flight surgeon
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Flight restrictions due to exogenous factors: Decompression/Hypobaric chambers
Decompression/Hypobaric chambers: hypobaric chambers at alt above 25,000': if flying at cabin pressure less than 10,000' - no restrictions; if flying at cabin pressure above 10,000 - 24 hour restriction
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Flight restrictions due to exogenous factors: Diving Hyperbaric chambers
Diving Hyperbaric chambers: 24 hours; decompression sickness experienced: see Flight Surgeon
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Flight restrictions due to exogenous factors: Simulator sickness
Simulator sickness: 12 hours after full recovery restriction before participating in real flight
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Flight restrictions due to exogenous factors: centrifuge runs
Centrifuge runs: 6 hours + no residual effects
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Hypoxia definition
Hypoxia - Lack of Oxygen in the body
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4 types of Hypoxia
- 1. Hypoxic -Not enough oxygen in air
- -Prevents diffusion of O2 from lungs to blood stream (i.e. altitudes)
- 2. Hypemic -Reduction in Oxygen carrying capacity (*smokers blood can't cary much)
- -Reduce hemoglobin available to combine with oxygen (ie. carbon monoxide, anemia, blood loss, etc)
- 3. Stagnant -Lack of circulation
- -Heart failure and arterial spasm predispose individual to stagnant (ie. high G forces)
- 4. Histotoxic -Due to interference with the use of oxygen
- -Alcohol, narcotics and certain poisons interfere with cell's ability to use an adequate supply of O2
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Stages of Hypoxia (ICDC)
- 1. Indifferent (0-10,000)
- 2. Compensatory (10-15,000)
- 3. Disturbance (15-20,000)
- 4. Critical (20-25,000)
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Hypoxia Indifferent Stage
- 1. Indifferent (0-10,000')
- a. Decrease in night vision at 4,000'
- b. 90-98% O2 saturation
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Hypoxia Compensatory Stage
- 2. Compensatory (10-15,000')
- a. Drowsiness
- b. Poor judgment
- c. Impaired coordination
- d. Impaired efficiency
- e. 80-89% O2 saturation
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Hypoxia Disturbance Stage
- 3. Disturbance (15-20,000')
- a. Impaired flight control
- b. Impaired handwriting
- c. Impaired speech
- d. Decreased coordination
- e. Impaired vision
- f. Decreased memory
- h. Impaired judgment
- i. 70-79% saturation
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Hypoxia Critical Stage
- 4. Critical Stage (20-25,000')
- a. Circulatory failure
- b. CNS failure
- c. Convolsions
- d. Cardiovascular collapse
- e. Death
- f. 60-69% O2 saturation
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Hypoxia Prevention
- Limit time at altitude
- Use supplemental oxygen
- Pressurize the cabin
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Hypoxia Treatment
- Give individual 100% Oxygen
- If not available, descend to below 10,000'
- If symptoms persist, cause needs to be determined and treated
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Day blind spot
- -Covers an area of 5.5 to 7.5 degrees about 15 degrees from the fovea
- -Due to oval shape of the optic nerve combined with its offset position
- -Have at all times
- -Not normally noticed unless one eye is closed
- -Compensated by binocular vision
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Night Blind Spot
- -Occurs when fovea becomes inactive due to a concentration of cones in the fovea centralis and parafovea
- -5-10 degrees wide in the center of the visual field
- -Size of the night blind spot increases as the distance between the eyes and the object increases
- -Compensated by off-center viewing and proper scanning
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Visual Definciencies
- 1. Myopia (nearsightedness)
- a. Error in refraction in which the lens of the eye doesn't focus an image directly on the retina
- b. Focal point of the eye is in front of the retinal wall
- c. May be corrected by NVGs
- 2. Night myopia
- a. With regards to viewing blue-green light at night
- 3. Hyperopia (farsightedness)
- a. Focal point of the eye is behind the retinal wall
- b. May be corrected by NVGs
- 4. Astigmatism
- a. Unequal curvature of the cornea lens
- b. Inability to focus different meridians simultaneously
- c. Cannot be corrected by NVGs
- 5. Presbyopia
- a. PRES, think PRESidents are old, old has to deal with aging process
- b. Part of the normal aging process
- c. Causes lens to harden
- d. Visual functions that decline
- -glare sensitivity
- -recovery from glare
- -dynamic acuity
- -function under low illumination
- -information processing
- 6. Retinal Rivalry
- a. Experience the problem when both eyes try to simultaneously perceive two dissimilar objects independently
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Visual Illusions
- False Horizon Illusion
- Fascination/fixation
- Flicker Vertigo
- Crater Illusion
- Relative Motion
- Auto kinesis - Occurs at night when focusing too long at a light
- Size Distance Illusion
- Height-Depth Perception Illusion - loses depth perception due to lack of sufficient visual cues
- Structural Illusions
- Confusion with ground lights
- Altered planes of reference
- Reversible Perspective
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Types of Vision
- Photopic - daylight/high level of artificial illumination
- -Produces sharp images and color vision
- -Involves cones only
- -because of high light level, rhodopsin is bleached out, and rods are less effective
- Mesopic - dawn, dusk, and under full moonlight
- -Reduces color vision and decreases visual acuity
- -Involves both rods and cones
- -Visual acuity decreases
- -Use off-center viewing and proper scanning techniques
- Scotopic - low light conditions (partial moonlight and starlight conditions)
- -Occurs on dimly lit nights
- -Decreases visual acuity and causes loss of color perception
- -Visual acuity: 20/200 (person needs to stand 20' to see what can be normally seen at 200'
- -Causes night blind spot
- -Involves the rods only (cones ineffective)
- -Requires use of peripheral vision
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Dark Adaptation
- Definition - Biochemical process in which the eyes become more sensitive to lower light levels
- -Individuals dark adapt at different degrees and rates
- Starting Level
- -The lower the starting level, the faster the dark adaptation
- -Exposed to 2-5 hours of bright sun: up to 5 hours to fully dark adapt
- -Exposed to more than 2-5 hours high light level, or consecutive days of 2-5 hours exposure: may take consecutive days of up to 5 hours to fully dark adapt
- Sensitivity
- -Rods are 1000X more sensitive than cones
- -When fully dark adapted, rods are 10,000X more sensitive than at the starting level
- -When fully dark adapted with pupil dilated, the total eye is 100,000X more sensitive than at the starting level.
- Time
- Time to dark adapt: 30-45 minutes
- Time to readapt after NVGs: 2-3 minutes to regain the dark adaptation level you were at when you first looked through the NVGs
- Time to readapt after high-intensity lighting: 5-45 minutes (depending on duration and intensity)
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Night Vision Protection
- Precautions at airfields
- Oxygen supply
- Red lens goggles and Lighting
- Sunglasses
- Cockpit lighting
- High Intensity lighting
- Exterior lighting
- Light flash compensation
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