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Overt Behaviour
Behaviors that can be objectively measured
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Covert Behaviour
Behaviors that aren't directly observable but are inferred through other overt behaviors
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Target Behavior
The behavior you are trying to modify
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Response
One occurrence of behaviour
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Response Class
Group of responses with similar outcomes
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Repetoire
Collection of all behaviors a person can perform, or potentially perform
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Theoretical Psychology
Conceptual side, done at an office/desk
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Experimental Psychology
Basic research done with animals in a lab
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Applied Psychology
Practical research to solve problems/give treatment to people in the real world
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Behaviorism
Philosophy of the science of behavior
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Experimental analysis of behavior (EAB)
Basic research on relationship of environmental events and resulting behavior
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Behavior Modification
Application of experimentally derived laws of learning to human behavior
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Applied Behavior Analysis
Use knowledge about human behavior to reduce socially undesirable behaviors/increase acceptable ones (Exact same as behavior modification)
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Ian Pavlov (1927)
Stimuli-response psychology, classical conditioning
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E.L. Thorndyke (1911)
Law of Effect, cat puzzle box
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Law of Effect
A favorable behavior in a certain situation is more likely to occur in the same situation in the future
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J.B. Watson (1913)
Founded Behaviorism, human activities are learned habits, developed methodological behaviorism
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Methodological Behaviorism
The study of behavior and stimuli alone, no analysis of internal mental states or events
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B.F. Skinner (1938; 1953)
Radical Behaviorism, S-R-S model
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Radical Behaviorism
Behaviors to reveal thoughts and feelings, considered private events within the self. Attempts to explain all behaviors.
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S-R-S Model / ABC Model
- 1. Antecedent Stimulus resulting in
- 2. Behavior resulting in
- 3. Consequence
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Behavior Research and Therapy Journal publication
1963
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Case Studies in Behavior Modification
1965, first book with "Behavior Modification"
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Journal of Applied Behavior Analysis
1968, first scientific journal for ABA
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Association for Behavior Analysis foundation
1974
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Experimental Analysis of Behavior (EAB)
Look at a dependent variable over repeated measurements, can be within-subject or between-subjects. Examine functional relations instead of hypothetical constructs. Show with visual representation of results.
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Screening Phase
General client demographic information, look for eligibility for behavior modification treatment
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Behavioral Assessment Phase
Define and measure baseline behavior
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Treatment Phase
Actively apply training, or treatment program
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Follow-up Phase
Determine effects on behavior after treatment is over
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Behavioral Assessment
Measure the target behavior of an individual
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Behavior Goal
Level of the target behavior the program is designed to achieve, must be defined and quantified
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Operational Definition
A precise, objective definition of a term by specifying how the observer measured it
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Frequency of behavior
Number of responses in a given time frame
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Duration of behavior
Length of time of a behavior
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Latency of a behavior
Time between antecedent stimuli and onset of behavior
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Intensity of behavior
Assessment of strength of behavior with a scale
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Product recording of behavior
Measure tangible output of behavior
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Quality of behavior
Arbitrary judgement of social value
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Direct Assessment
Observe + record antecedents, target behaviors, and consequences as they occur
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Indirect Assessment
Second-hand or remembered information
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Naturalistic Setting
Behavior observed in natural settings
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Analogue Setting
Behavior observed in a simulated location
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Structured Situation
Observations made when specific events were planned to occur to elicit a response
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Unstructured Setting
Observations made without altering events, client preforms daily life activities
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Continuous Recording
Record every instance of client's behavior during the entire observation period
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Interval Recording
Record target behavior within successive time intervals
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Partial Interval Recording
Record target behavior only once per interval even if occurred multiple times
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Whole Interval Recording
Record behavior only if it persists during the entire interval
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Time Sample Recording
Record behavior during brief intervals separated from each other by time
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Client Rights
- 1. Therapeutic environment
- 2. Overriding goal of personal welfare
- 3. Treatment by competent behavior analyst
- 4. Programs teach functional skills
- 5. Behavioral assessment + ongoing evaluation
- 6. Most effective treatments
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A-B Design
One baseline phase and one treatment phase
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A-B-A-B Design
Two baseline and two treatment phases. Same behavior, same client, same setting.
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Multiple Baseline Design
- More than one treatment design can be carried out simultaneously. Multiple baseline across
- 1: Subjects
- 2: Behaviors
- 3: Settings
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Alternating Treatment Design
2+ treatments are applied in the treatment phase but not simultaneously.
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Changing Criterion Design
Criterion for successful treatment progressively changes
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Operant
Functioning or tending to produce effects
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Operant Conditioning
Manipulate consequences of behavior which can lead to another behavior
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Reinforcement
Process where consequence of a behavior strengthens the behavior
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Reinforcer
Appealing stimuli which is the consequence of a behavior
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Positive Reinforcement
Behavior is followed by a pleasant stimuli to reinforce behavior
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Negative Reinforcement
Behavior is followed by a removal of an unpleasant stimuli to reinforce behavior
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Escape Behavior
Behavior results in the removal of existing negative stimuli
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Avoidance Behavior
Behavior prevents the presentation of a negative stimuli
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Social Reinforcement
Relies on another person to deliver the reinforcing consequences
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Automatic Reinforcement
Reinforcement consequences come directly from the environment
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Natural Reinforcement
Reinforcement occurs spontaneously as part of everyday life
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Programmed Reinforcement
Reinforcement that is planned and systematic
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Tangible Reinforcement
Reinforcement involving access to a preferred object
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Activity Reinforcement
Reinforcement involving in engaging in preferred behavior
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Premack Principle
Preferred behavior serving as positive reinforcement to do a less-preferred behavior
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Temptation Bundling
Make a more desirable behavior dependent on preforming a less desirable behavior
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Unconditioned Reinforcer
Stimuli or even that has natural reinforcing effects like food or water
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Conditioned Reinforcer
Previously neutral stimuli that became associated with an unconditioned reinforcer
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Motivating Operations/Setting Events
Events that temporarily alter effectiveness of reinforcement/behavior
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Establishing Operation
Establishes or increases the effectiveness of reinforcement
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Abolishing Operation
Decreases the effectiveness of reinforcement
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Contigency
Consequences that should consistently follow a behavior
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Continuous Reinforcement
Reinforcement given for each response
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Intermittent Reinforcement
Reinforcement delivered for only some responses
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Fixed Ratio Reinforcment
Reinforcer given after set number of responses
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Variable Ratio Reinforcement
Reinforcer given after a random number of responses
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Fixed Interval Reinforcement
Reinforcer given when response occurs after a certain amount of time
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Variable Interval Reinforcement
Reinforcer given when response occurs after a variable amount of time
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Fixed Duration
Reinforcer given when response occurs continuously during a certain time period
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Variable Duration
Reinforcer given when response occurs continuously during a variable period of time
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Pain Behaviors
Things you do/don't do while in pain
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Extinction
If a previously reinforced behavior stops being reinforced, the behavior will weaken.
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Extinction Burst
Brief increase in behavior (frequency,duration/intensity/etc) after reinforcement is eliminated
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Extinction-induced Aggression
Emotional/Aggressive behaviors can be exhibited after extinction
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Spontaneous Recovery
After a period of extinction, the behavior may reappear despite no reinforcement.
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Punishment
Consequence of a behavior weakening the behavior.
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Punisher
Object/event that weakens the behavior
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Positive Punishment
Presence of an aversive stimulus decreases behavior (can be aversive activity or stimulation)
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Negative Punishment
Removal of an appetitive stimulus decreases behavior (Time out = removal from reinforcing environment, response cost = taking away privileged item)
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Unconditioned Punisher
Stimulus/event that is naturally aversive
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Conditioned Punisher
Previously neutral stimulus that becomes associated with an unconditioned punisher
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Generalized Conditioned Punisher
Conditioned punisher that is associated with a number of other punishers (NO!)
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Immediacy of Punishment
Punishment is most effective when it follows directly after the behavior
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Contingency of Punishment
Punishment is most effective when it follows the behavior every time
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Motivating Operations
Events that can alter the effectiveness of the punishment and affect behavior therefore
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Establishing Operation
A motivating operation which increases effectiveness of punishment
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Abolishing Operation
A motivating operation which decreases the effectiveness of punishment
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Antecedents
Stimuli/events/situation that precedes a behavioral response, provides context for response.
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Overt Antecedent
Directly observable with senses
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Covert Antecedents
Internal events
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Immediate Antecedents
Occur right before/overlap with behavior
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Distant Antecedents
Stimuli that precede a behavior by a long time
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Stimulus Control
The extent to which an antecedent stimulus can effect a specific behavior
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Stimulus Discrimination Training
Administer a certain consequence for a specific behavior when a specific stimulus is present, but not for other stimuli
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Discriminative Stimulus
Stimulus in which the behavior is reinforced
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Stimulus Generalization
A stimulus similar to the discriminating stimulus produces the behavior
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Generalization Gradient
Stimuli most similar to the discriminative stimuli produce the stronger responses
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Stimulus Class
Group of stimuli that share features and all evoke the same response
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Stimulus Overgeneralization
Responding to stimuli from different categories the same way
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