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ICS week 11
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Benefits of gamification
playing to learn
exploration
frequent feedback mechanisms
low risk high positivity feedbacks
issues with gamification
one size fits all approach
if someone does not prefer games
takes away from seriousness of learning
not real world
lack of personalized feedback
education includes
time limits
achievements
leaderboards
low stakes high opportunity
socialization
MOOCS
Massive Open Online courses
Purpose of moocs
offer education to masses for free
Issues with MOOCs
grading thousands of students
difficult for essays, presentations
security and authenticating each student
Learning Styles
visual
audio
tactile/kinesthetic
arcs
attention
relevance
confidence
satisfaction
multiple intelligences
naturalistic
linguistic
math/logics
Spatial
Body/Kinesthetic
Musical
Interpersonal
Intrapersonal
interactions in classes
student student
student teacher
student content
interaction in online environment
student technology
teacher technology
student environment
types of distance education
synchronous
on at the same time
ex. lecture
asynchronous
at different times
podcast lecture
Author
jo73
ID
302329
Card Set
ICS week 11
Description
daf
Updated
2015-05-08T01:12:07Z
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