-
Constructive v. Destructive Interference
- constructive: waves are in phase (additive)
- destructive: waves are out of phase (if equal in amplitude waves cancel out perfectly)
-
Interference w/ Light
- two light waves hit the same spot:
- if in phase → constructive overlap
- if out of phase → destructive overlap
-
dsinθ = (m + 1/2)*λ
- If light wavelengths are different from each other by some variation of half a wavelength (eg. 1/2, 3/2, etc.) then the resulting light spot will appear DARK →
- *a dark light spot signifies DEstructive interference
- m = any integer starting with 0 (1, 2, 3, etc.)
-
dsinθ = m*λ
- if the “distance” a light wavelength travels is different from another by some variation of an integer of a wavelength (eg. 1, 2, 3, etc.) then the resulting light spot where the 2 wavelengths converge will appear BRIGHT →
- *a bright light spot signifies CONstructive interference
-
Diffraction Grating
- a surface with slits equidistant all the way across it
- if light is shone through the surface there are many slits which it can pass through
- d = distance between adjacent slits
- equation for diffraction grating is the same as for just a double slit system: dsinθ = m*λ
-
Speed of Light in a Vacuum
- cvac = 3 * 108 m/s
- similar value for the speed of light in air
-
Index of Refraction (n)
- n = cvac / vmed
- cvac: speed of light in a vacuum
- vmed: velocity of light in whatever medium
- vmed will NEVER be larger than cvac b/c light will never travel faster than it does in a vacuum
- therefore the ratio for n will always be bigger than 1
- n ~ 1 for air
- n ~ 1.33 for water
-
When light travels from a LOWER to HIGHER index of refraction, n, what happens to the wavelenght?
it becomes INVERTED
-
White Light
- smear of all wavelengths of light in the visible spectrum
- if you REMOVE a color from white light (eg. due to destructive interference?) what results is that color’s complimentary color across from it on the color wheel
-
Mirrors
- if a mirror is concave → it’s converging
- if a mirror is convex → it’s diverging
-
Lens
- if a lens is convex → it’s converging
- if a mirror is concave → it’s diverging
-
Focal Distance
- always equal to exactly 1/2 the radius of curvature
- f = 1/2r
-
Lens Strength
- 1/f = diopters
- focal distance HAS to be in meters
- 1 over the focal distance = Diopters (D) → which corresponds to the strength of a lens
-
So if a questions gives you a mirror or lens’ radius of curvature, what values can you derive from r?
- 1. focal length (f) [f = 1/2r]
- 2. strength of the lens in Diopters [D = 1/f]
-
Upright v. Inverted
- if the image comes out below the principle axis → it’s inverted (upside down)
- if the image comes out above the principle axis → it’s upright
-
Real v. Imaginary
- if light rays truly converge at di or a certain point → the image is Real
- if light rays do not truly converge at any certain point → the image is Virtual
-
*a Real image is ALWAYS Inverted & a Virtual Image is ALWAYS Upright
- can remember using the mnemonics:
- IR spec: Inverted, Real
- UV light: Upright, Virtual
- (also remember just it’s counterintuitive - weird opposites)
-
Equation for Focal Length
- 1/f = 1/do + 1/di
- di: distance from mirror to the image
- do: distance from mirror to the object
-
Equation for Magnification
- m = hi / ho or m = – di / do
- hi: height of the image
- ho: height of the object
-
Sign Rules for di & do
- object will ALWAYS be out in front of the mirror → do is positive (+do)
- if the image is REAL (i.e. the light rays that form the image actually converge) → di is positive (+di)
- however if the image is virtual (i.e. the light rays that form the image NEVER actually converge) → di is negative (–di)
-
How to Interpret Magnification Equation
- if m is positive → then the image in question is upright
- if m is negative → then the image is upside-down inverted
- if the absolute value of m is bigger than 1 → then the image appears bigger than the original object
- if the absolute value of m is smaller than 1 (eg. 0.5) → then the image appears smaller than the object
-
What is the focal distance for a diverging MIRROR?
the focal distance for a diverging MIRROR is NEGATIVE (-f)
-
For a Diverging Mirror the image is ALWAYS:
1. Upright
2. Virtual (UV)
3. smaller than the original object [regardless of whether the do is smaller or larger than the focal distance (inside or outside f)]
-
A Diverging Lens:
• always makes the resulting image look smaller
• always results in a Upright, Virtual image
-
Aberration
- when you’re looking at an image in a mirror or through a lens & it appears a little bit FUZZY
- there are 2 explanations for why aberrations occur → both have to do with light rays not converging on a single point to form a clear focused image*
-
Spherical Aberration
light rays that pass through the outer edges of a lens (aka farther away from the principle axis) don’t quite converge exactly where the image forms? → results in a blurry image
-
Chromatic Aberration
- as light of different colors passes through the medium of a lens, the light rays get refracted by the lens
- the indices of refraction for different colors varies depending of the color → this causes some colors to be refracted more or less (angle of refraction differs)
- usually what results is the edge of the image appear fuzzily colored
|
|