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Point State
State given on membership application
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Three roles of judges
- Judge
- Electric timer operator
- Announcer
May only perform two roles at a time
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Time Allowed
- Default speed for calculating times allowed is 382 yards per minute (350 meters per minute)
- Can be adjusted once during first three rounds (Cannot be lowered so one of first three rounds gets time faults)
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Point values associated with placings
- 1st --> 10
- 2nd --> 6
- 3rd --> 4
- 4th --> 2
- 5th --> 1
- 6th --> 1/2
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Point values with bonus points
- 1st -->15
- 2nd -->9
- 3rd --> 6
- 4th --> 3
- 5th --> 2
- 6th --> 1
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Martingale Restrictions
- < $1,000: No martingale restrictions
- $1,000 - $4,999: Standing or running martingales
- $5,000 +: Running martingales only
- Classes restricted to young horses: Running martingales only
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Whip Restrictions
- Cannot be longer than 30" (75 cm)
- Cannot carry more than 1
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Draw Rein Restrictions
- Can be used in schooling & classes with <$1,000 prize money
- Ponies cannot be ridden by a junior in draw reins or running martingales
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Start & Finish Lines
- Start: At least 3.65 m (12') from 1st obstacle
- Finish: At least 7.30 m (24') from last obstacle
- Markers should be at lease 3.65 m (12') apart
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Maximum inner distance in combination
39'5"
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Competed
- Enter ring & receive signal to start
- If you don't complete the round, you have no right to any prize
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Time Limit
- Double time allowed
- Eliminated if you exceed the time limit
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Horse considered to have fallen
Shoulder & haunch on the same side touch the ground
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Table II, Sec. 1
Time first round
Faults then time, not J/O
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Table II, Sec. 2
Time first J/O
- a) Leave & come back for J/O
- b) Stay in for J/O
- a/b) Option of leaving & coming back or staying
- c) Power & Speed
- d) Predetermined designated # of competitors to J/O
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Table II, Sec. 3
Time Second J/O
- 1st round & first J/O - Faults only
- 2nd J/O - Faults then time
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Table II, Sec. 4
Fault & Out
- No combinations
- Round finishes w/ first fault
- 2 points for clean jump, 1 point for fault
- Scored w/ fixed time or fixed # of obstacles
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Table II, Sec. 5
Fault & Out
Clearing the most obstacles without faults
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Table II, Sec. 6
Puissance
- 4-6 single obstacles
- If no winner after 3rd J/O, Ground Jury may stop competition
- If no winner after 4th J/O, Ground Jury must stop competition
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Table II, Sec. 7
Six Bars
- 5 or 6 obstacles in straight line
- Same height or progressive heights
- If no winner after 3rd J/O, Ground Jury may stop competitionIf no winner after 4th J/O, Ground Jury must stop competition
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Table III
Faults converted into seconds
- Jumping faults = +4 seconds
- Disobediences automatically add time
- Jumping faults don't count toward time limit
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Table IV, Sec. 1
Optimum time in 1st round
Optimum time = 4 seconds less than the time allowed
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Table IV, Sec. 2
Optimum time in 1st J/O
- a) 1st round & 1st J/O decided on faults, then optimum time
- b) 1st round clean, stay in for 1st J/O. If there is a tie, then it is decided by optimum time
- c) 1st round clean (can use optimum time). J/O starts upon crossing finish line for 1st round
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Top Score/Gambler's Choice
- Certain # of obstacles with point value between 10 & 120
- 45 - 90 seconds
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Take Your Own Line
- About 10 obstacles scored under table II or III
- Jump all jumps in either direction in any order and then cross the finish line
- 1st refusal - time. 2nd refusal - elimination
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High Jump
- Single obstacle starting at 4'6" or 5'
- 3 attempts to clear a certain height
- 3 points to clear on 1st attempt, 2 on 2nd, 1 on 3rd
- Winner - Greatest height or equal with most points
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Match Race
- Table III
- Compete simultaneously over two identical courses
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Rotating Pair Relay
- Teams of 2
- Entire course jumped twice
- One change mandatory
- Faults = 4 sec
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Prize Money Distribution
- 1st: 30%
- 2nd: 22%
- 3rd: 13%
- 4th: 8%
- 5th: 6%
- 6th: 5%
- 7th: 4%
- 8th/9th: 3%
- 10th/11th/12th: 2%
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