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Chapter 5 : Setting Up A World
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Create
The point in the sky or celestial sphere
directly above an observer.
Zenith
- The line at which the earth's surface and the sky appear
to meet.
Horizon
World Sky settings:
a. Paper Sky – flatten blend or texture coordinates
b. Blend Sky -
render background with natural progression from Zenith to Horizon.
c. Real Sky – gives true horizon
1. World Color
a. Horizon Color
b. Zenith Color
C.Ambient Color
1. When setting just a
r,
select the “Blend” option
above the color swatches, and set the Horizon and Zenith colors.
a. Horizon Color
b. Zenith Color
C.Ambient Color
Mist settings:
a. Minimum – overall minimum density of the mist.
b. Start – starting distance of the mist, measured
from the camera.
c. Depth – Distance over which the mist effects
fades in.
Height – control how much mist density decreases with
height
Stars Settings
a. Size – average screen dimension of stars
b. Colors – randomize star colors
c. Min. Dist. – minimum distance from the camera for
stars
d. Separation – average distance between any two stars
Low resolution
images for world settings have a tendency to be __________ and____________.
grainy, unrealistic.
Author
zeravan_27
ID
260730
Card Set
Chapter 5 : Setting Up A World
Description
Chapter 5 : Setting Up A World
Updated
2014-02-07T20:58:41Z
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