CONTROLLING CAS

  1. CAS
    fix or rotary wing aircraft against hostile targets in close proximity to friendly forces that requires detailed integration of fire and maneuver
  2. CAS EXECUTION TEMPLATE:
    • 1. ROUTING / SAFETY OF FLIGHT
    • 2. CAS AIRCRAFT CHECK-IN
    • 3. SITUATION UPDATE
    • 4. GAME PLAN
    • 5. CAS BRIEF
    • 6. REMARKS / RESTRICTIONS
    • 7. READBACKS
    • 8. CORRELATION
    • 9. ATTACK
    • 10. ASSESS EFFECTS
    • 11. BDA
    • 12. ROUTING / SAFETY OF FLIGHT
  3. INITIAL CONTACT
    • Be prepared to authenticate, if challenged.
    • #, type, position & altitude.
  4. ROUTING INSTRUCTIONS
    • Threats or hazards that may affect A/C
    • Where to go and how to get there?
    • What Altitude block are they assigned?
    • How do you want them to hold at the HA?
    • Are there other aircraft in the airspace?
    • Any other Safety of Flight Information?
  5. ROUTING AND HOLDING (Step 1)
    Give holding instructions and altitude blocks
  6. Altitude separation minimum
    1000 feet
  7. What is the only readback to aircraft in the aircraft check in?
    Abort code
  8. Situation Update (Step 3): TEFACHR
    Use only applicable information!  If does not apply don't say it.
  9. (GAME PLAN) T M O I  (STEP 4):
    • Type of Control
    • Method of Attack
    • Ordnance
    • Interval (Time separation in seconds)
  10. T E F A C H R
    • THREATS: To AIRCRAFT
    • ENEMY: GENERAL ENEMY SITUATION
    • FRIENDLY SITUATION / CMDR INTENT
    • ARTILLERY (IDF) ACTIVITY
    • CLEARANCE AUTHORITY: JTAC / GFC
    • HAZARDS: TERRAIN, WEATHER, ENVIRONMENTAL
    • RESTRICTIONS / REMARKS: ROE
  11. FIXED WING IP (INITIAL POINT):
    5-15NM FROM TARGET AREA
  12. BATTLE POSITION
    1-5km FROM TARGET AREA
  13. HEADING (Line 2):
    • FIXED WING: DEG MAG FROM IP TO TGT
    • RW: DEG MAG FRO BP TO TGT
  14. DISTANCE (line 3):
    • FIXED WING: Nautical miles (nm) straight line from IP to TGT, given to nearest 10th.
    • ROTARY WING: Meters to the nearest 100 straight line from BP to TGT
  15. OFFSET DIRECTION:
    Use in Heading (line 2), specified as Left or Right
  16. CAS AIRCRAFT CHECK IN (STEP 2)
    Fighter check in
  17. TARGET ELEVATION (LINE 4):
    FEET MSL TO THE NEAREST FOOT
  18. TARGET DESCRIPTION (LINE 5):
    • NUMBER
    • TYPE
    • DEGREE OF PROTECTION
  19. TARGET LOCATION (LINE 6)
    • 6 DIGIT GRID W/100,000 SQ IDENTIFIER
    • LAT/LONG
  20. MULTIPLE DPIs:
    • if close to primary talk on
    • if far give additional 4,5, 6 info in remarks
  21. TYPE MARK (LINE 7)
    • IF NO MARK STATE "NONE"
    • IF LASER PROVIDE 4 DIGIT LASER CODE
  22. FRIENDLIES (LINE 8)
    • ALWAYS THE NEAREST FRIENDLY (NOT NECESSARILY THE JTAC)
    • REFERENCED FROM THE TGT
    • CARDINAL DIRECTIONS IN METER
  23. EGRESS (LINE 9):
    Always think pilot safety and set up for next target!
    • ALWAYS SAY EGRESS
    • (NOTE:  WRITE DOWN EGRESS AND DIRECTION ON LINE 9)
    • PILOT MAY PROMPT FOR REMARKS OR GIVE READBACK.
    • LINES 4 AND 6 AND ANY ITEMS REQUESTED BY THE JTAC IS MANDATORY!!
  24. REMARKS IF APPLICABLE:
    • Additional tgt information 4,5 & 6 mandatory
    • Laser tgt line
    • Pointer tgt line
    • threat location and type suppression
    • Hazards to aviation (power lines, obstructions)
    • Weather Data
    • Night Vision capability
  25. RESTRICTIONS:
    FAGT
    • Final Attack Heading
    • ACA: Formal/Informal (assigned blocks)
    • GFC: Ground Force Commanders initial
    • TOT: (send only the minutes)
  26. Restrictions if Briefed:
    Must be read back by the aircrew
  27. Time on Target (TOT)
    Universal time required (ZULU)
  28. TARGET CORRELATION:
    • JTAC confirms the attacking A/C has acquired the correct target or mark.
    • This can be visual talk-on, pod talk-on, VDL talk on or enhanced target
  29. Bomb on Coordinate:
    Talk on is not required
  30. VISUAL TALK ON
    • Work big to small
    • Use Identifiable terrain features
    • known locations
    • cardinal directions
  31. POD TALK ON
    • Always start with a good 6 digit grid
    • describe your target in detail
    • do not reference color! (pod cannot see)
    • work small to small in one area
    • Do Not Talk A/C off the target
  32. VDL TALK ON
    • start with good 8 digit grid
    • establish a good handshake
    • work small to small, stay in one area
    • You see what the Pilot is seeing!
  33. FINAL INSTRUCTIONS
    (STEP 1)
    • "Request immediate push"
    • "Request immediate prosecution"
    • "Request TOT 35"(Mandatory Read back for TOT)
  34. FINAL INSTRUCTIONS
    (STEP 2)
    • "Report "IN" with direction for clearance" Type1
    • "Report "IN" with heading for clearance" Type2
    • "Report "IN" w/dir & tally for clearance" Type 1 from IP
  35. PUSHING:
    Enroute to IP / Control Point
  36. IP inbound:
    Leaving IP enroute to TGT
  37. POP or UP
    low alt / high threat ingress
  38. "IN"
    (w/Heading, w/Direction, Dry)
  39. WINGS LEVEL
    pimping JTAC for Clearance!
  40. Adjustment of impacts:
    • Reference Point
    • Cardinal Direction
    • Distance
    • Description
  41. TACTICAL SHOW OF FORCE TECHNIQUE:
    (LADR)
    • Location
    • Altitude
    • Direction
    • Restrictions
  42. Tactical Show of force is:
    non-lethal operation designed to demonstrate friendly forces resolve.
Author
Putera
ID
244253
Card Set
CONTROLLING CAS
Description
Brevity
Updated