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similie
a comparison between two things using 'like' or 'as'
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character
- -a person in a story
- -personality
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conflict
- -an open clash between two opposing groups
- -opposition between two simultaneous but incompatible feelings
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frame story
employs a narrative technique whereby an introductory main story is composed, at least in part, for the purpose of setting the stage for a fictive narrative or organizing a set of shorter stories, each of which is a story within a story
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theme
a unifying idea that is a recurrent element in literary or artistic work
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climax
the highest point of anything conceived of as growing or developing or unfolding
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resolution
finding a solution to a problem
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metaphor
- a figure of speech in which an expression is used to refer to something that it does not literally denote in order to suggest a similarity
- (doesn't use "like" or "as")
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1st person point of view
uses a narrator who refers to him-/herself as “I.” Often, a first-person narrator is limited to his or her own experiences and thoughts who must assume the feelings, thoughts, or reactions of other characters, so first-person narrators may be unreliable or naive
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symbolism
Representation of a concept through symbols or underlying meanings of objects or qualities
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irony
A statement that, when taken in context, may actually mean something different from, or the opposite of what is written literally; the use of words expressing something other than their literal intention, notably as a form of humor
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characterization
process of conveying information about characters in narrative or dramatic works of art or everyday conversation. Characters may be presented by means of description, through their actions, speech, or thoughts
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3rd person point of view
a form of storytelling in which a narrator relates all action in third person, using third person pronouns such as "he" or "she"
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hyperbole
a rhetorical device in which statements are exaggerated. It may be used to evoke strong feelings or to create a strong impression, but is not meant to be taken literally
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personification
treating abstractions or inanimate objects as human, that is, giving them human attributes, powers, or feelings
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