-
Goals of evaluation: describe functionality
Assess the extent and accessibility of the systems functionality (i.e. the design of the system should enable users to perform their intended tasks more easily)
-
Goals of evaluation: describe experience
Assess users experience of the interaction and its impact upon the user (e.g. how easy the system is to learn, its usability and the users satisfaction with it; is the experience enjoyable)
-
Goals of evaluation: describe problems
Identifying any specific problems with the system (e.g. unexpected results, confusion amongst users, bugs)
-
Evaluation: Describe issues regarding who, when, how, which, what and resources used
- Who - is giving the feedback (expert, novice etc)
- When - are you getting the feedback with regard to the development cycle
- How - is the evaluation been arrived at? what approach is being used (walkthrough, comparison guidelines, realistic context?)
- Which - method for data gathering is used (Interview, observation etc.)
- What - is being used to measure (qualitative/quantitative, alternatives?, recommendations)
- Resources - what time, effort and money do you have
-
List 7 data gathering methods
- - interviews
- - focus groups
- - questionnaires
- - surveys
- - Observation in the field
- - indirect observation
- - experiment
-
Timing of Evaluation w.r.t to design cycle
- -pre-design
- -early prototype
- -pilot
- -product
evaluation is iterative and adaptive. repeated/different to suit needs of stages
-
List Evaluation Approaches
- Analytical evluation (by experts)
- - cognitive walkthrough
- - heuristic evaluation
- - model-based evaluation
Usability testing (controlled conditions) - hypothesis test
Field studies (natural conditions)
Ethnomethodology
-
How to approach evaluation (6 steps)
- 1. set your goals
- 2. decide on participants
- 3. decide your approach
- 4. relationships with participants
- 5. trangulate/mix methods
- 6. use pilot studies
-
What is a cognitive walkthrough?
cognitive walkthrough involves stepping through an interaction sequence from the user's perspective
-
be able to perform a cognitive walkthrough on a simple task
(look up slides, lec8_19)
|
|