It is important that you keep file sizes large so that movies play smoothly regardless of the user's connection speed.
True or False
False
Flash allows you to test movies to determine where problems might arise during download and to make changes to optimize the movies.
True or False
True
If you are not distributing a movie over the Internet, or if a Flash Player is not available, you can use the Publish feature in Flash to create alternate images and stand-alone projector files.
True or False
True
Events such as jerky animations or audio that skips can occur as the file size decreases in relation to the user's internet connection speed.
True or False
False
When testing a movie you can simulate downloading Flash movies using different connection speeds.
True or False
True
The Flash tab of the Publish Settings dialog box allows you to choose settings for the quality for JPEG images and audio option.
True or False
True
One of the guidelines for optimizing movies is to use symbols and instances for every element that appears once in a movie.
True or False
False
One of the guidelines for optimizing movies is to, when possible, use tweened animations rather than frame-by-frame animations.
True or False
True
One of the guidelines for optimizing movies is for animation sequences to use graphic symbols rather than movie clips.
True or False
False
When publishing a Flash movie, you can choose a combination of formats and specify a different name (but not file extension) for each format.
True or False
True
You can import and even animate bitmap and vector graphics that have been created or modified in other applications.
True or False
True
It is inefficient to use vector images or to create images directly within Flash.
True or False
False
Because Flash is a bitmap based application, all images and motion within the application are calculated according to mathematical formulas.
True or False
True
If you choose to import a flattened image, Flash will automatically bitmap the image.
True or False
True
You can use a bitmap as a fill or convert a bitmap to a vector by tracing it or breaking it apart.
True or False
True
Once you import a bitmap, it becomes an element in the library.
True or False
True
Once you break apart a bitmap image, you can click different areas of the image to manipulate them separately from the image as a whole, including changing color, cropping and scaling.
True or False
True
If you keep all the detail in an image when using trace functions, you end up with very detailed, intricate vector paths, which tend to decrease file size.
True or False
False
When using trace functions, if you remove some of the detail, you can turn a photograph into a more abstract-looking drawing, which usually requires more file size.
True or False
False
Once imported images are in Flash, you can manipulate them the way you would any other object by utilizing Library elements, tweening animations, and other animation techniques to bring still images to life.
True or False
True
Creating animated graphic symbols and movie clip symbols allows you greater flexibility with bringing elements on and off the stage.
True or False
True
It is important to sketch out in advance what you are trying to accomplish in a movie.
True or False
True
Graphic symbols should not include any still elements used on the stage more than once.
True or False
False
A graphic symbol cannot contain other graphic symbols.
True or False
False
You can assign ActionScript to button symbols and to movie clip symbols.
True or False
True
You can assign ActionScript to graphic symbols.
True or False
False
Button symbols can only contain graphic symbols inside them.
True or False
False
Sound and associated ActionScript statements cannot be added to movie clips symbols.
True or False
False
You can nest as many movie clip symbols inside another movie clip as you like.
True or False
True
A button symbol does not have the standard timeline.
True or False
True
Since ActionScript is a type of programming language, using exact syntax is essential.
True or False
True
Script Assist is not useful if you have limited knowledge of ActionScript.
True or False
False
When using Script Assist, you can edit code directly in the Script pane.
True or False
False
With Script Assist turned off, you can type directly into the Script pane to create and edit code.
True or False
True
One of the most common uses of ActionScript is to create navigation buttons that jump between frames on a user action, such as a click of the mouse.
True or False
True
Frame labels do not remain attached to a frame when the frame moves during the addition or deletion of frames.
True or False
False
ActionScript includes an if action that can test whether certain conditions have been met and, if so, can perform other actions.
True or False
True
You can set up the actions you assiociate the movie clips to run when a condition is met, such as if the movie clip has been dropped on top of another movie clip.
True or False
True
With the startDrag and stopDrag actions, you can make a movie clip draggable while a movie is playing.
True or False
True
The double equals sign (==) is used to set a variable to a specific value.
True or False
False
Although you can add sounds to layers that contain other objects and actions, keeping sounds on their own layers helps organize your movie.
True or False
True
Keeping sounds on their own layers makes it more difficult to edit them.
True or False
False
When you add a sound and set it to be streaming, Flash breaks up the sound into individual sound clips and then associates each clip with a specific frame on the timeline.
True or False
True
It is recommended that you always loop streaming sounds.
True or False
False
One important use of streaming sounds is to synchronize animation and audio, since the sounds can be better coordinated with the timeline during both development and playback.
True or False
True
You can use actions to set how and when sounds play in a movie.
True or False
True
You can use actions to start or stop sounds in response to user interactions.
True or False
True
A sound object is a way for ActionScript to recognize and control a sound.
True or False
True
It is not a good idea to include a stopAllSounds action at the end of a movie, especially if the movie uses event sounds.
True or False
False
Flash provides several ways to add video to a movie depending on the application and file size.
True or False
True
When you publish a movie using the default settings, a(n)____ file is created that can be viewed using the Flash Player.
A. .swf
_____ files provide an easy way to create images and simple animations for delivery on the web.
A. GIF
You can use the ____ command on the File menu to publish a movie and display the movie in either your default browser or the Flash Player.
B. Publish Preview
You can use the ____ command on the File menu to view HTML, GIF, JPEG, PNG, Projector, and QuickTime files.
C. Publish Preview
____ is a phone connection that provides a relatively slow download speed.
A. Dial-up
____ provides a broadband Internet connection speed that is available through phone lines.
C. DSL
The HTML option ____, from the Publish Settings dialog box, is used to set the size of the movie display window in the browser.
D. Dimensions
The HTML option ____, from the Publish Settings dialog box, allows you to specify settings for transparency, positioning, and layering.
B. Window Mode
The HTML option ____, from the Publish Settings dialog box, allows you to align the movie within the movie window.
A. Flash Alignment
The extension used for a HTML file is ____.
A. .html
____ formats result in a smaller file size.
C. Vector-based
The use of ____ formats result in a robust ability to resize movies without a notable loss in quality.
C. vector-based
____ are movies within a movie.
C. Movie clips
____ have their own Timeline and they can be used to organize the contents of a movie, as well as create complex animations.
C. Movie clips
____ is the process of smoothing the edges of a graphic so they appear less jagged.
B. Anti-aliasing
You can use the ____ tool to change the size, shape, rotation and skew of your fill, which allows you to position the original image exactly as you want it in the new shape.
A. Fill Transform
In addtion to filling shapes with a bitmap, you can also apply your images as a fill by using the ____ tool.
B. Eyedropper
The ____ tool lets you select a fill from an existing object so you can apply it to another object.
C. Eyedropper
____ allows you to convert a bitmap image to a vector image for animation purposes.
C. Tracing
If you want your traced image to look more abstract, you should use ____ detail.
B. less
If you want to include sound or interactivity with an animation that you are using in the Library panel, you should create a(n)____.
D. movie clip symbol
____ symbols are usually the most efficient choice for creating complex animations.
B. Movie clip
A movie clip symbol is often made up of many other movie clips, a process called ____.
D. nesting
The ____ panel allows you to inspect the nesting structure of your entire movie.
D. Library
If you nest your animation inside the ____ state, the movie/button will continue to animate as long as the button is visible on the stage in the main timeline.
C. Up
If you nest the movie inside the ____ state, the animation will be visible only when the user's mouse is over the button.
B. Over
Movie clip symbols play only when you ____ the movie.
C. export
To start building a movie clip symbol, create a new symbol and then choose ____ in the Create New Symbol dialog box.
A. Movie Clip
When planning your project, if there are repeated elements on the stage, you should make them into animated ____.
D. graphic symbols
You should use ____ symbols for an element that you want to be clickable.
A. button
The ____ provides a list of elements (objects, movie clips, frames) that contain scripts.
A. Script Navigator pane
The ____ can be used to quickly locate an object, such as a button, and display its code.
A. Script Navigator pane
The ____ displays ActionScript code and a toolbar for editing the code.
A. Script pane
____ is good for basic actions such as stop, play, and goto.
B. Script Assist
In ActionScript, text strings appear between ____.
C. quotation marks ("")
To group actions in ActionScript, you enclose them in ____.
B. brackets ({})
____ give the syntax or possible parameters for an action in a pop-up window as you are entering the action.
A. Code hints
The action ____ extends the draggable movie clip feature by allowing Flash to determine if a movie clip has collided with (been placed on top of) another movie clip or a specified area on the stage.
C. _droptarget
____ statements can change the properties of movie clip symbols as a movie is playing.
A. ActionScript
In the figure above, the area labeled "2" (check mark) represents the ____.
B. Check syntax icon
____ are represented on the timeline by either a straight or waveform line.
A. Sounds
By default, sounds you add in Flash are considered ____.
D. event sounds
____ are like movie clip symbols in that they play independently of the timeline.
C. Event sounds
____ are similar to animated graphic symbols because they are closely tied to the main timeline.
B. Streaming sounds
____ act just like event sounds, but will not begin again if an instance of the sound is already playing.
B. Start sounds
The ____ option lets you end an event sound at a specific keyframe.
A. Stop
A(n) ____ string is the name you will use to identify a sound in ActionScript.
A. linkage identifier
The ____ action starts a sound playing.
C. Sound.start
If your movie uses sound that jumps between scenes, you may also want to include a(n) ____ action in the first frame of each scene to ensure that any sounds still playing from the previous scene will not overlap sounds in the new scene.
D. stopAllSounds
Before you can add a sound to an object or the timeline in Flash, you must ____ the file that contains the sound.
A. import
Author
mportales7
ID
18416
Card Set
FlashCS3FinalStudyGuide
Description
Flash CS3 Final Study Guide, Phoenix Community College 2010