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The Upper Paleolithic
- Only one hominid remains(?): Homo sapiens
- Climate: 10°C colder than today
- Cold adapted flora/fauna
- Hunters/gatherers/fishers
- Small, mobile bands
- Health: Seasonal malnutrition; Degenerative diseases (arthritis); Trauma
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New Technology of Upper Paleolithic
- Bone and antler tools
- Atlatl
- Hafting composite tools
- Stylized tools
- New flint knapping techniques
- Stone tool efficiency
- Calendars?
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Upper Paleolithic Burials
- Burial goods include:
- Jewelry and ornaments made of bone, shell, horn, teeth, ivory, and red ochre
- Tools, weapons
- Animal bones
- Flowers
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Upper Paleolithic Types of Art
- Portable Art
- ---Personal adornments (beads, necklaces, bracelets), carved tools, musical instruments (flutes), carved animals, Venus figurines
- Non-Portable Art
- ---cave paintings in SW Europe
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Upper Paleolithic Art
- Remote and hard to get to locales
- Temples?; Sanctuaries?; Sacred Places?
- Hunting magic?; fertility magic?; Music halls?
- Context was important
- Animals, geometric figures, anthropomorphs, plants
- Polychromatic (black, gray, brown, red, white, yellow)
- Natural pigments (pollen, ochre, manganese, hematite, charcoal) mixed with animal fat, blood, animal and vegetable oils, egg white
- Brush paint, finger paint, stamp, stencil, bas-relief, engrave, sculpt, perspective
- New images superimposed over old
- Old images retouched
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Lascaux (Upper Paleolithic Art)
~600 paintings and 1500 engravings from 17,000 BP
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Altamira (Upper Paleolithic Art)
Northern Spain from ~16,000 – ~14,000 BP (Polychromatic deer, bison, wild boar). Reds, blacks, earthen colors
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Christian Thomsen (1786-1865) & The Three Age System
- 1. Lower Paleolithic: 2.3mya - 200,000 BP
- 2. Middle Paleolithic: 200,000 BP - 40,000 BP
- 3. Upper Paleolithic: 40,000 BP - 12,000 BP
- 4. Mesolithic: began 12,000 BP
- 5. Neolithic: began 10,000 BP
- 6. Bronze Age: began 5,000 BP
- 7. Iron Age: began 3,000 BP
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Mesolithic
- Entire world populated by humans
- End of the ice age
- Hunters/gatherers
- Fish, shellfish, small game, nuts, seeds, wild plants
- More sites types (kill, lithic scatters, shell middens, fishing sites, base camps)
- Architecture: Skin tents
- Microliths
- Ground stone tools
- Nets and net sinkers
- Fish hooks
- Pottery
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Neolithic
- Plant and animal domestication
- Permanent settlements
- Increased sedentism
- Population growth
- Mortars and Pestles
- Weavings
- Monumental architecture
- Burials indicating social stratification
- Long distance trade
- Ideology/Religion
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Theories as to why homo-sapiens became farmers and ranchers
- 1) Oasis: environmental changes led to closer association with certain plants and animals
- 2) Food crisis and population explosion: mass extinctions made people more reliant on remaining species
- 3) Marginal environment: living in marginal environments led to better management of plants and animals
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Animal Domestication
- Manipulation of genetic material
- Restriction of herds and interference with their reproduction
- Artificial selective breeding
- Transportation, warfare, beasts of burden, meat, milk, hides, bones, blood, eggs, wealth, companionship
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Domestic Animals vs Wild Animals
- Smaller animals
- Presence of desired traits
- Mortality Profiles
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Plant Domestication
- Manipulation of genetic material
- Planting and harvesting becomes predictable
- Not always successful
- Food, drink, medicine, clothing, tools, ritual/ceremony, art/ornamentation/landscaping
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Domestic Plants vs Wild Plants
- Larger plants
- Quick germination
- Loss of natural dissemination method
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Consequenes of Domestication
- Availability of controlled resources
- Production and storage of surplus for off-season use
- Ecological disruptions, erosion, soil salination
- Community life and poor sanitation, water contamination, and waste disposal problems.
- Increased epidemics and the spread of infectious disease, such as zoonotic diseases.
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