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Plot
how what happen is revealed, the way the story’s events are arranged.
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Conflict
Conflict: is the struggle between opposing forces that emerges as the action develops.
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Protagonist
The story's main character
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Antagonist
Someone or something presented in opposition to the protagonist.
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Exposition
is where the writer presents the basic information readers need to understand the events that follow. it sets the story in motion: stablising the scene, introducing the majors characters and perhaps suggests the major conflicts to come.
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Crisis
A peak in the story's action, a moment of considerable tention or importance.
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Climax
Is the point of greatest tension or importance. The story's decisive action or event.
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Resolution(Denouement)
Drawing the action to a close and accounts for all remaining loose ends.
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Deux ex machina
An intervation of some force or agent previously extraneous to the story.
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In media res
Starting with a key event and later going back in time to explain events the preceded it.
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Flashback
is moving out of sequences to examine an eventor situation that occurred before the time in which the story's actions takes place.
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Foreshadowing
is the introduction early in a story of situations, events, characters, or objects that hint at things to come.
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Round Character
are well developed, closely involved in and responsive to the actions.
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Flat Character
Barely developed or stereotypical.
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Foil Character
Is a supporting character whose role in the story is to hightlight a major character by presenting constrast with him or her.
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Stock Character
are easy to identify and behave predictably.
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Dynamic Character
Grows and changes in the course of a story, developing as he or she reacts to events and to other characters.
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Static Character
May face the same chalanges as a dynamic character but will remain essentially unchange.
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Character Motivation
The reasons behind his or her behavior.
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Historical Setting
Establishes a story's social, cultural, economic, and political environment.
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Geographical Setting
Is where the Work takes place.
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Physical Setting
Influences a story's mood as well as its development.
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Socio-Cultural
Is a combination of historical and geographical settings
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Persona Point of View
Is the writer's creation to tell his story using a narrator whose personalities and oppions are different from the author.
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Dramatic Irony
Occurs when a narrator or character perceives less than readers do.
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Situational Irony
Occurs when what happens is at odds with what readers are let to expect.
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Verbal Irony
Occurs when the narrator says one thing but actually means another.
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First Person
Tell from the perspective of I ( or We plural)
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Second Person
Told to You( The reader or character)
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Third Person Omniscient
Narrator is able to ger into the heads of all the characters.
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Third Person Limited Omniscient
The narrator is able to get in the head of one character.
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Third Person Objective
The narrator can't get into the heads of any character. It's like a play where only actions and dialogues are presented.
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Style
Is the way a writer uses language, selecting and arranging words to say what he or she wants to say.
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Tone
Is the attitude of the narrator or the author of a work toward the subject matter, characters or audience.
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Formal Diction
Is characterized by elaborate, complex sentences; a learned vocabulary and a serious, objective, detached tone.
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Informal Diction
Consistent with everyday speech, is characterized by slang, constractions, colloquial expression like you know and I mean, shorted word forms, incomplete sentences, and a casual, conversational tone.
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Literary Symbols
Are symbols that take on additional meanings in particular works.
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