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Affinity
The degree to which people like or appreciate on another. As with all relational messages, affinity is usually expressed nonverbally
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Respect
the degree to which we hold others in esteem
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Immediacy
the degree of interest and attraction we feel toward and communicate to others
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Control
The social need to influence others
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Qualities of intimacy
- Key element of intimacy: closeness
- Physical
- Intellectual sharing
- Emotion
- Shared activities
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Disclosure rates
the rate at which someone discloses information with another person
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Knapp’s developmental model stages
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Johari window
a model that descibes the realtionship between self-disclosure and self-awareness
- The Johari Window: Known to Self; Not Known to Self
- The Johari Window: Everything About You
- The Johari Window: Known to Others; Not Known to Others
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Cultural aspects of interpersonal
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communication
the process of creating meaning through symbolic interaction
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Social harmony
when everyone is getting together well
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Equivocal language
Language with more than one dictionary definition
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Content (message)
a message that communicates information about the subject being discussed
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Equivocation
a vague statement that can be interpreted in more than one way
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Metacommunication
messages (usually relationships) that refer to other messages; communication abou communication
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Reasons for lying
- To acquire resources "please let me get this"
- protect resources "cant lend money, im broke too"
- avoid conflict "we can do it your way"
- initiate and continue interaction "im lost, u live around here?"
- avoid interaction "oh look what time it is, i gotta go"
- present a competent image "i got it, im sure"
- increase social desirability "ive traveled places"
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Social penetration model
a model describing how intimacy can be achieved via breadth and depth of self-closure
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Self-disclosure characteristics
- Cultural influence
- Dyadic
- Symmetrical
- Incremental
- Relatively scarce
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Communication climate
the emotional tone of a relationship as it is expressed in the messages that the partners send and receive
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Direct aggression
- An expression of the sender's thoughts or feelings or both that attacks the position and dignity of the receiver
- Physical attack
- Verbal attack
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Indirect communication
Hinting at a message instead of expressing thoughts and feelings directly
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Passive aggression
- An indirect expression of aggression, delivered in a wat that allows the sender to maintain a facade of kindness
- Crazymaking
- Pseudoaccommodation
- Inappropriate joking
- Trivial tyrannizing
- Withholding information
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Nonassertion
The inability or unwillingness to express one's thoughts or feelings when necessary
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Evaluating possible solutions
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Focus group
Used in market research by sponsoring organizations to survey potential users or the public at large regarding a new peoduct or idea
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Steps in win-win
- •Identify your problem
- •Date to solve
- •Describe problem and needs
- •Partner checks back
- •Solicit partner’s needs
- •Under-standing of partner’s needs
- •Negotiate a solution
- •Follow up on the solution
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Parts of an assertive message
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Compromise
An approach to conflict resolution in which both parties attain at least part of what they seek through self-sacrifice
- Both parties gain at least some of what they want.
- Partial satisfaction is the best to hope for.
- Both people could probably have found a better solution.
- Bad compromises can leave long-lasting results and harm comfort and goodwill.
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All-channel communication network
A communication network pattern in which group members are always together and share all information with one another
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Assertion
- Clearly and directly expressing needs, thoughts, feelings
- Maintains self-respect of both parties
- Both parties feel better about themselves and each other afterward
- Can be uncomfortable at first
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Lose-lose
- Neither side is satisfied with the outcome.
- Parties who may strive to be winners, may still come out losers.
- This is a common way to handle conflicts.
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Collectivistic cultures and groups
A culture where members focus on the welfare of the group, rather than a concern by individuals for their own success
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Harmonizer
reconciles disagreements; mediates differences; reduces tensions by giving group members a chance to explore their differences
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Virtual group advantages
- Can be superior to face-to-face teams
- Getting together is fast and easy
- Leveling of status differences
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Dysfunctional roles
Individual roles played by group member that inhibit the group's effective operation
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Gatekeeper
Producers of mass messages, who determine what messages will be delivered to consumers, how those messages will be constructed, and when they will be delivered
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Social orientation
Individual goals that involve affiliation, influence, and esteem of others
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Task orientation
A culture orientation that focuses heavily on getting the job done
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Win-lose
- One party achieves goal at the expense of another
- Distinguishing characteristic is power
- Truly scarce resources
- If one person insists on defeating the other, fighting back may be appropriate
- When a person is clearly behaving in a wrong manner
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Advantages to group problem solving
- Resources
- Accuracy
- Commitment
- Participative decision making
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Conciliator
offers new options when his or her own ideas are involved in a conflict; willing to admit errors so as to maintain group cohesion
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all-channel network
a communication network pattern in which group members are always together and share all information with one another
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Nominal group technique
method for including the ideas of all group members in a problem-solving session
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Wheel network
a communication network in which a gatekeeper regulates the flow of information from all other members
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Legitimate power
the ability to influence a group owing to one's position in a group
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Types of leadership
- Authoritarian
- Democratic
- Laissez-faire
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Panel discussions
a discussion format in which participants consider a topic more or less conversationally, without formal procedural rules. May be facilitated by a moderator
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Hidden agenda
Individuals goals that group members are unwilling to reveal
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Groupthink
A group's collective striving for unanimity that discourages realistic appraisals of alternatives to its chosen decision
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Lack of cohesion
the group falls apart slowly
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Information overload
Decline in efficiency that occurs when the rate of complexity of material is too great to manage
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Types of decision making
- Consensus-all members of a group support decision
- Majority control- majority rule
- Expert opinion-someone with more knowledge than others in group
- Minority control-a few members of a group will decide matters
- Authority rule- does not require discussion in order to gain approval
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Cohesiveness factors
- Shared or compatible goals
- Progress toward goals
- Shared norms and values
- Lack of perceived threat between members
- Interdependence of members
- Threat from outside the group
- Mutual attraction and friendship
- Shared group experiences
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Criteria of brainstorming
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Problem census
used to equalize participation in groups when the goal is to identify important issues or problems. Members first put ideas on cards, which are then compiled by a leader to generate a comprehensive statement of the issue or problem
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Referent power
The ability to influence others by virtue of the degree to which one is liked or respected
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Reflective thinking process steps
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Face-to-face group interaction
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Computer-mediated meetings
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Coercive power
The power to influence others by the threat or imposition of unpleasant consequences
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Virtual group
People who interact with one another via mediated channels, without meeting face-to-face
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Task roles
Roles group members take on in order to help solve a problem
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Social roles
Emtional roles concerned with maintaining smooth personal relationships among group members. also termed maintenance functions
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chain network
a communication network in which information passes sequentially from one member to another
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