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Consumer Behavior
Process through which buyers make purchase decisions
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Culture
Values,beliefs,preference, and tastes handed down from one generation to the next
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Three broad categories for interpersonal influences:
- 1.Cultural Influences
- 2.Social Influences
- 3.Family Influences
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Subcultures
Groups with their own distinct modes of behavior
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The ASCH Phenomenon
The surprising impact of groups and group norms on individual behavior (Individuals conform to the majority)
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Reference groups
People of institutions whose opinions are valued and to whom a person looks for guidance in his or her own behavior,values, and conduct, such as a spouse, family, friends, or celebrities (Children are especially vulnerable to the influence of reference groups)
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Six differenct social classes:
- 1. Upper-upper
- 2. Lower-upper
- 3. upper-middle
- 4. lower-middle
- 5.working class
- 6. lower class
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Opinion Leaders
Trendsetters who purchase new products before others in a group and then influence others in their purchases
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Need
Imbalance between a consumer's actual and desired states
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Motive
Inner state that directs person toward the goal of statisfying a need
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Marketing five levels of need:
- 1. Physiological Needs
- 2. Safety Needs
- 3. Social/Belongingness Needs
- 4. Esteem Needs
- 5. Self-Actualization Needs
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Perception
Meaning that a person attributes to incoming stimuli gathered through the five senses (Two factors that influences a persons perception: Stimulus factors, Individual factors)
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Perceptual Screens
The mental filtering processes through which all inputs must pass (A factor that stands out from all the rest; double the size of an ad)
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Subliminal perception
The subconscious receipt of incoming information
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Attitudes
Person's enduring favorable or unfavorable evaluations, emotions, or action tendecies toward some object or idea
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Attitude Components (Three)
- 1. Cognitive: Individual's information and knowledge about an object or concept
- 2. Affective: Deals with feelings or emotional reactions
- 3. Behavioral: Tendencies to act in a certain manner
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Learning
Knowledge or skill acquired as a result of experience, which changes consumer behavior
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Shaping
The process of applying a series of rewards and reinforcements to permit more complex behavior to evolve (Applying to marketing decisions)
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Self-concept
Person's multifaceted picture of himself or herself
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A person's self-concept has four components:
- 1. Real self
- 2. Self-image
- 3. Looking-glass self
- 4. Ideal self
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High-involvement purchase decisions
Purchases with high levles of potential social or economic consequences
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Low-involvement purchase decisions
Routine purchases that pose little risk to the consumer
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Six steps in the consumer decision process
- 1. Problem-Opportunity Recognition
- 2. Search
- 3. Evaluation of Alternatives
- 4. Purchase Decision
- 5. Purchase Act
- 6. Postpurchase Evaluation
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Evoked set
Number of alternatives a consumer actually considers in making a purchase decision
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Evaluative criteria
Features a consumer considers in choosing among alternatives
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Two results of purchaes:
- 1. Satisfaction
- 2. Cognitive Dissonance
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Cognitive Dissonance
Imbalance among knowledge,beliefs, and attitudes that occurs after an action or decision, such as a purchase
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Marketers recognize three categories of problem-solving behavior:
- 1. Routinized Responce Behavior
- 2. Limited Problem Solving
- 3. Extended Problem Solving
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