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Concrete Operations
- 7-11 years old
- -Classification
- -Inductive Reasoning
- -Seriation
- -Transitive Inference
- -Metacognition
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Preoperational
- 2-7 years old
- -Casual Reasoning
- -Centration
- -Fast Mapping
- -Conservation
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Sensorimotor
- 0-2 years old
- -Scheme Organized Thoughts
- -Object Permanence
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Autonomy vs. Shame and Doubt
- 1 1/2 - 3 1/2 years old
- Virtue: Will
- -Exploration and experiment
- -Learns balance external control and self control
- -If punished harshly punished, toddlers become restrained or unwilling to try new things
- -Constructive play
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Disorganized-Disoriented
- Mary Ainsworth
- -Shows insecurity upon parent's return, feels confused, misunderstood, others are unreliable, fears new situations
- After child is separated, the child shows behavioral signs of being contradictory upon caregiver's return
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Anxious-Avoidant
- Mary Ainsworth
- -Readily seperates from the parent and avoids parent upon return
- -Avoids playing with other children, difficulty trusting
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Secure
- Mary Ainsworth
- -Caregiver is secure base, freely seperates from parent to play
- -Comfortable with others
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Anxious-Resistant
- Mary Ainsworth
- -Anxious before caregiver leaves, upset when they return, cannot seperate to explore or play
- -Others can't be trusted, skeptical about new things, push those who try to get close
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Postconventional Level of Morality
- 13+ years
- -Look within themselves for answers rather than external sources
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Preconventional Level of Morality
- Kohlberg
- 4-10 years old
- -Children obey because adults tell them to obey
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Morality of Cooperation
View each dilemma and consider the consequences before making a moral decision
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Erikson's Social Development
- Trust vs. Mistrust (1 - 1 1/2)
- Autonomy vs. Shame and Doubt (1 1/2 - 3 1/2)
- Initiative vs. Guilt (3 1/2 - 6)
- Industry vs. Inferiority (6-11)
- Identity vs. Role Confusion (12-18)
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Irreversibility
- -Makes errors because they cannot understand that an operation moves in more than one direction
- -Cannot understand that original state can be recovered
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Identity vs. Role Confusion
- 12-18 years old
- Virtue: Fidelity
- -Builds on previous experiences to seek sense of identity in adult life
- -Difficulties result in confusion and delay mature life
- Gender differences
- Girls- future
- Boys- Autonomy and achievement
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Industry vs. Inferiority
- 6-11 years old
- Virtue: Competence
- -Development of social self
- -Learns to work with others
- -Socializing helps self esteem
- -Rough and Tumble Play
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Initiative vs. Guilt
- 3 1/2-6 years old
- View: Purpose
- -Willing to take risks
- -Imaginative Play
- Gender differences
- Girls- Start school
- Boys- Graduate high school testing high on SATs
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Trust vs. Mistrust
- 1-1 1/2 years olds
- Virtue: Hope
- -Sees world is safe
- -Absence of trust leaves infant feeling guarded and suspicious
- -Functional Play
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Hypothetical Deductive Reasoning
- Formulating a specific hypothesis from any given theory, the ability to form ideas about what might be
- Formal
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Inductive Reasoning
- Concrete
- Reasoning logically instead of intuitively
- Drawing conclusions from specific examples to make a general conclusion, even when conclusion is not accurate
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Game with Rules Play
- 7-11 years old
- Game with rules
- Concrete Operational
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Transitive Inference
- Ability to draw conclusions about a relationship to an object
- Concrete
- Drawing conclusions about 2 objects, knowing the third object
- Ex. A=B and B=C, A=C
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Transductive Reasoning
- Preoperational
- Mentally connect specific experiences
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Conservation
An object does not change if appearance changes
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Animism
- 2-4 years old
- Preoperational
- -Non living objects have lifelike qualities
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Casual Reasoning
- Preoperational
- Cannot think about cause and effect, believe their thoughts can cause action
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Constructive Play
- 2-7 years old
- Preoperational
- -The use of making objects into something
- -Toddlers and preschool
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Egocentrism
- 2-7 years old
- Piaget
- Preoperational
- -Limit a child's perspective of other people
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Functional Play
- Birth-2 years old
- Sensorimotor
- -Repeating simple muscular movements
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Social Learning Theory
- Bandura
- Learning through observation
- -Bobo doll experiment
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Scaffolding
- Vygotsky
- -Temporary support system from someone to support the child until the task can be mastered alone
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Zone of Proximal Development
- Vygotsky
- Distance between between child's actual performance and a child's potential performance
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Patterned Speech
- Constant vowel strings
- Da-da-da
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Slow to Warm Up
Slow adaptions to new changes but slowly accepts them when repeatedly exposed
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Difficult
Cries often, slow to accept new situations, irregular daily routines
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Easy
Positive mood, adapts easily
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Vygotsky
- Development determined by language
- Thought and language provide for each other
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Symbolic Function Substage
Uses words and images to form mental representations to remember objects without being physically present
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Fast Mapping
- Preoperational
- Using context to determine the meaning of words
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Piaget's Cognitive Development
- Sensorimotor
- Preoperational
- Concrete Operations
- Formal Operations
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Accomodation
Take existing schemes and adjust them to fit their experience
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Goodness of Fit
Match between child's temperament and environment demands
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Gardner's Multiple Intelligence Test
- Linguistic Verbal
- Logical Mathematical Spatial
- Bodily Kinesthetic
- Musical
- Interpersonal
- Intrapersonal
- Naturalist
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Assimilation
Incorporate info with existing schemes in order to form a new cognitive structure
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Object Permanence
- Sensorimotor
- Object exists even when not visible
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Centration
- Preoperational
- Can only focus on one piece of info at a time
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Seriation
- Concrete
- Arrange objects in logical progression
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Classification
- Concrete
- Divide objects in sets
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Metacognition
- Concrete
- Thinking about thinking
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Pretend Play
Fantasy, dramatic, imaginative play, substituting imaginary situations for real ones
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Conventional Level of Morality
- 10-13 years old
- Kohlberg
- Concerned about opinions of peers and desire to win their acceptance
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Morality of Constraint
- 4-7 years old
- Rules are unchangeable
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Seriation
Ability to arrange objects in logical progression
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