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Cognitive Psychology
Study of the Mental operations that support peoples aquisition and use of knowledge
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Human Information Processing
The psychological approach that attempts to identify what occurs during the various stages of processing information
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Sensory Store
Part of memory that holds un-analyzed sensory information for a fraction of a second, for further analysis
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Pattern Recognition
Stage of perception during which a stimulus is identified
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Filter
part of attention where information is blocked ( not recognized ) while other information passes through recognized
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Selection Stage
Stage that follows pattern recognition & determines which information person will try to remember
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Short Term Memory ( STM )
Memory that has limited capacity and lasts approximately 20 to 30 seconds without trying to remember
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Long Term Memory ( LTM )
Memory that has NO capacity limits & lasts from minutes to a lifetime
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Bottom up processing
The flow of information from the sensory store toward LTM
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Top down processing
The flow of information FROM LTM toward the sensory store
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Stimulus response
Approach that emphasizes the association between a stimulus and a response, without identifying the mental operations that produced the response
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Artificial Intelligence
study of how to produce computer programs that perform intellectual tasks
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Plan
temporally ordered sequence of operations for carrying out a task
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Cognitive Science
interdisciplinary attempt to study cognition
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Cognitive Neuroscience
Study of the relation between cognitive processes and brain activities
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MRI
Magnetic Resonance Imaging
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PET
Positron emisions to study brain activity with radioactive tracers
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ERP
event related potential diagnostics using electrodes to measure brain waves
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Tachistoscope
A box that presents visual stimuli at a specified duration, and level of ilumination for controlled conditions
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Template
- An un-analyzed pattern that is matched against alternative patterns by using degree of overlap measuring similarity
- ** least used theory ***
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Interstimulus Interval
amount of time between the end of a stimulus & beginning of another stimulus
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Feature theory
pattern recognition that describes patterns in terms of their parts or features
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Perceptual confusion
measure of the frequency with which two patterns are mistakenly identified as each other
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Distinctive feature
feature present in one pattern but absent in another
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caricature
exaggeration of distinctive features
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structural theory
theory that specifies how the features of a pattern are joined to other features of the pattern
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Geons
Different 3-D shapes that combine to form 3-D patterns
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Whole report procedure
task requiring observers to report everything they see in a display of items
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Partial report procedure
Task where observers are cued to report only certain items in a display of items
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Visual Information Store
Sensory store that maintains visual information for approximately 1/4 second
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Rehearsal
Repeating verbal information to keep it active in STM or transfer to LTM
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Auditory Information Store
Sperlings model maintaining verbal information in STM through rehearsal
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Serial processing
Carrying out one operation at a time
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Parallel Processing
carrying out more than one operation at a time
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Scan Component
Attention component of Sperlings model that determines what is recognized in the visual information store
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Detection Paradigm
Observers have to specify which of two possible target patterns is present in a display
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Word superiority effect
Accuracy in recognizing a letter is higher when the letter is in a word then when it appears alone or in a non-word.
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Interactive Activation model
Theory that both feature knowledge and word knowledge combine to provide information about the identity of letters in a word
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Excititory connection
Positive association between concepts that belong together
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Inhibitory connection
Negative association between concepts that do not belong together
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Parallel Distributed Processing ( PDP )
Information is simultaneously collected from different sources and combined to reach a decision
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Neural Network Model
Concepts ( nodes ) are linked to other concepts through excititory and inhibitory connections to approximate the behavior of neural networks in the brain
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Nodes
The format for representing concepts in a semantic network
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Activation Rule
Determines how inhibitory and excititory connections combine to determine the total activation of a concept
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Selectivity
Selective aspects of attention. Pay attention to some, ignore others.
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Bottleneck Theory
Explain how people select information when some information processing stage becomes overloaded with too much information
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Concentration
Investing mental effort in one or more tasks
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Mental Effort
The amount of mental capacity required to perform a task
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Capacity Theory
We have a limited amount of mental effort to distribute across tasks, so there are limitations on the number of tasks we can perform at the same time
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Filter Model
Bottleneck occurs at the Patern recognition stage & attention determines what information reaches the pattern recognition stage
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Limited Capacity Perceptual channel
Broadbents model of pattern recgonition with stage protected by the filter from becoming overloaded.
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Shadowing
Experimental method that requires people to repeat the attended message out loud
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Contextual effect
Influence of the surrounding context on the recognition of patterns
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Threshold
Minimal amount of activation required to become consciously aware of a stimulus
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Attenuation
Decrease in the perceived loudness of an unattended message
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Late-selection Model
Bottleneck occurs when the information is selected for memory
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Allocation of Capacity
limited amount of capacity is distributed to various tasks
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Arousal
Physiological state that influences the distribution of mental capacity to various tasks
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Enduring disposition
Automatic influence where people direct their attention
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Momentary Intention
Conscious decision to allocate attention to certain tasks or aspects of the environment
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Multimode Theory
Peoples intentions and the demands of the task determine the information processing stage at which information is selected
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Subsidiary Task
Task typically measures how quickly people can react to a target stimulus to evaluate the capacity demands of the primary task
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Automatic Processing
Performing mental operations that require very little mental effort
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Stroop effect
It takes longer to name a color of the ink a word is printed in when the word is the name of a competeing color. Red
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Incidental Learning
Learning that occurs when we do not make a conscious effort to learn
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Working Memory
Use of STM as a temporary store for information needed to accomplish a particular task
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Interference Theory
Forgetting occurs BECAUSE other material interfers with the information in memory
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Decay Theory
Information is spontaneously lost over time, even when there is no interference from other material
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Retro-active Interference
Forgetting that occurs because of interference from material encountered AFTER learning
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Pro-active Interference
Forgeting that occurs because of interference from material encountered BEFORE learning
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Release from Pro-active Interference
Reducing pro-active interference by having information be dissimilar from earlier material
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Memory Span
Number of correct items that people can immediately recall from a sequence of items
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Absolute Judgment
Identifying stimuli that vary along a single sensory continuum
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Chunks
A cluster of items that has been stored as a unit in LTM
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Acoustic Code
Memory code based on the sound of the stimulus
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Semantic code
Memory code based on the meaning of the stimulus
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Acoustic confusion
An error that sounds like the correct answer
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Phoneme
Any of the basic sounds of a language that are combined to form speech
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Subvocalizing
Silently speaking to oneself
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Lexical Alteration
Substituting a word with similar meaning for one of the words in a sentence
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Semantic Alteration
Changing the order of the words in a sentence to change the meaning of the sentence
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Praphrase
Using different words to express the same ideas in a sentence
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Memory set
Set of items in STM that can be compared against a test item to determine if the test item is stored there.
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Self-terminating search
Search that stops as soon as the test item is successfully matched to an item in the memory set
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Exhaustive search
Search that continues until the test item is compared to all items in the memory set
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Encode
Create visual or verbal code for a test item so it can be compared with memory codes in STM
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Scan
Sequentially compare a test item with items in STM to find a match
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Slope
Measure of change along an axis
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Phonological loop
Component of Baddleys Working Memory Model that maintains and manipulates acoustic information
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Visuospatial sketchpad
Component of Baddleys WMM that maintains and manipulates visual/spatial information
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Central executive
Component of Baddleys WMM that manages the use of working memory
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Multimodal Code
Integration of memory codes such as combining visual and verbal codes
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Principles of Psychology
James ( 1890 )
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The Mentality of Apes
Kohler ( 1925 )
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Working Memory Model
Broadbent ( filter model ) 1958
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Sperling
1963, Information processing model where sensory store, Pattern rec. and STM influence performance
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Cognitive Psychology
Neisser ( 1967 )
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Simon and Kaplan
Cognitive science ( 1989 )
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Phillips
1974 Sensory store ( square matrix random filled cells )
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Gibson
Principles of Perceptual Learning and Development ( 1969 )
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Townsend
1971 perceptual confusion ( tachistoscope )
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Holbrook
1975 compared gibson & townsend = some features more important than others causing confusions
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The Gestalt
The ability to understand how all the parts of a problem fit together.
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Bartlett
1932 Remembering: A Study in Experimental and Social Psychology
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Behaviorism
Watson 1924, argued, is psychology science?
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Biederman
Structural correspondence of Geons
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Sperling
- 1960 How many letters can we recognize during brief exposure
- 4.5 avg
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Components of Sperling Model
- Visual Info Store
- Scan ( attention, pattern recognition )
- Auditory Info Store
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Rumelhart
Pattern Recognition: letters are composed of features.
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Reicher
- Word recognition :
- word condition
- letter condition
- non-word condition
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Focalization
Part of the environment or trains of thought ( selective attention )
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Treisman
Attenuation model (shadowing ) repeating what was heard
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Late selection / Early selection
- Broadbent = Early selection - sensory to filter
- Treisman = Early selection - filter to pattern recognition
- Deutsch & Deutsch = Late selection - pattern to selection
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Kaneman
- 1973 Attention and Effort:
- Mental efort important to attention
- capacity theory of mental effort
- performance breaks down with demand.
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Automatic Processing
Posner & Snyder ( 1975 ) Automatic skills without intention, awarenenss & interference
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Hashner & Zacks
Some cognitive operations automatic from childhood
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Laberge & Samuels
complex skills require many processes or component skills
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Sternberg
Visual presentations of digits. ( degraded test digit ) degrading affects memory comparison and coding time.
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Baddley & Hitch
- 1974
- VisuoSpatial SketchPad
- Central Executive
- Phonological loop
- tried to figure out which component important in given task
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Baddley 2000
- Expanded theory to include:
- Episodic Buffer
- Visual Semantics
- Episodic LTM
- Language
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Atkinson & Shiffrin
Rehearsal, coding, Imagery, *** ways to remember, rehearsal least effective
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Metacognition
Influence aquisition and retrieval on choice of strategies
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Aquisition of Knowledge
Geting information into LTM
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3 retrieval strategies
- Random order ( know, so no studying )
- Learner controlled ( Some know, but learn and get better )
- Response sensitive ( few know, but best results overall )
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